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Support keyframing of pairBlended attributes #59

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@mottosso

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@mottosso

Whenever you keyframe a constrained channel, it'll create a pairBlend. If you then subsequently attempt to..

node["translateX"] = {1: 0.0, 5: 10.0, 7: 11.0}

Then that new animation will break thee pairBlend, rather than get redirected to wherever it's blending.

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