Hello!
We use WhirlyGlobe in our iOS application. If we run the application on an iPad with an M2 processor, we get a crash. We also get a crash for an M4 processor.
The crash occurs on this line - glDrawElements(GL_TRIANGLES, theBuffer.numElement, GL_UNSIGNED_SHORT, 0);
File - BigDrawable
Do you know anything about this problem and how to fix it?
Thanks!
Hello!
We use WhirlyGlobe in our iOS application. If we run the application on an iPad with an M2 processor, we get a crash. We also get a crash for an M4 processor.
The crash occurs on this line - glDrawElements(GL_TRIANGLES, theBuffer.numElement, GL_UNSIGNED_SHORT, 0);
File - BigDrawable
Do you know anything about this problem and how to fix it?
Thanks!