Skip to content
This repository was archived by the owner on Jan 18, 2019. It is now read-only.
This repository was archived by the owner on Jan 18, 2019. It is now read-only.

[Typos?] Step 16 #13

@pchiwan

Description

@pchiwan

In Step 16

[...] "enter the door" animation for when a level it's finished.

[...] You can keep an sprite in the world [...]

[...] Phaser.Camera has methods for fadign in and out.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions