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Window not scaled properly #3

@0osh

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@0osh

Just compiled, and the viewport is not the same size as the window.
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  • Recompiling doesn't fix it
  • Resizing the window doesn't fix it (it does does resize correctly, just not scaled up)
  • Minimising and Maximising doesn't either
  • Changing camera view with the C key as well

i use arch arm linux btw (specifically Asahi linux on M1 mac). I haven't had this issue on any other OpenGL apps before, including my own. I cloned directly from the repo on the main branch.

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