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Description
Just compiled, and the viewport is not the same size as the window.

- Recompiling doesn't fix it
- Resizing the window doesn't fix it (it does does resize correctly, just not scaled up)
- Minimising and Maximising doesn't either
- Changing camera view with the C key as well
i use arch arm linux btw (specifically Asahi linux on M1 mac). I haven't had this issue on any other OpenGL apps before, including my own. I cloned directly from the repo on the main branch.
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