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Copy pathmain.c
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545 lines (512 loc) · 16.8 KB
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#include <string.h>
#include "config.h"
#include "version.h"
#include "clock.h"
#include "uart.h"
#include "bits.h"
#include "power.h"
#include "timer.h"
#include "ff.h"
#include "diskio.h"
#include "spi.h"
#include "fileops.h"
#include "fpga.h"
#include "fpga_spi.h"
#include "filetypes.h"
#include "memory.h"
#include "snes.h"
#include "led.h"
#include "sort.h"
#include "cic.h"
#include "tests.h"
#include "cli.h"
#include "sdnative.h"
#include "crc.h"
#include "smc.h"
#include "msu1.h"
#include "rtc.h"
#include "sysinfo.h"
#include "cfg.h"
#include "savestate.h"
//usb
#include "usb.h"
#include "usbhw.h"
#include "cdcuser.h"
#include "usbinterface.h"
int i;
int sd_offload = 0, ff_sd_offload = 0, sd_offload_tgt = 0;
int sd_offload_partial = 0;
int sd_offload_start_mid = 0;
int sd_offload_end_mid = 0;
uint16_t sd_offload_partial_start = 0;
uint16_t sd_offload_partial_end = 0;
uint16_t current_features = 0;
int snes_boot_configured, firstboot;
extern const uint8_t *fpga_config;
volatile enum diskstates disk_state;
extern volatile tick_t ticks;
extern snes_romprops_t romprops;
extern volatile int reset_changed;
extern volatile cfg_t CFG;
extern volatile mcu_status_t STM;
extern volatile snes_status_t STS;
const char fwhdr[CONFIG_FW_HEADERSIZE] __attribute__ ((section(".fwhdr")));
void menu_cmd_readdir(void) {
uint8_t path[256];
SNES_FTYPE filetypes[16];
snes_get_filepath(path, 256);
snescmd_readstrn(filetypes, SNESCMD_MCU_PARAM + 8, sizeof(filetypes));
uint32_t tgt_addr = snescmd_readlong(SNESCMD_MCU_PARAM + 4) & 0xffffff;
printf("path=%s tgt=%06lx types=", path, tgt_addr);
uart_puts_hex((char*)filetypes);
uart_putc('\n');
scan_dir(path, tgt_addr, filetypes);
}
int main(void) {
power_init();
GPIO_MODE_OUT(SNES_CIC_PAIR_REG, SNES_CIC_PAIR_BIT);
SET_BIT(SNES_CIC_PAIR_REG, SNES_CIC_PAIR_BIT);
GPIO_MODE_OUT(FPGA_SSREG, FPGA_SSBIT);
#ifdef DAC_DEMREG
BITBAND(DAC_DEMREG->FIODIR, DAC_DEMBIT) = 1;
BITBAND(DAC_DEMREG->FIOSET, DAC_DEMBIT) = 1;
#endif
/* pull-down CIC data lines */
GPIO_PULLDOWN(SNES_CIC_D0_REG, SNES_CIC_D0_BIT);
GPIO_PULLDOWN(SNES_CIC_D1_REG, SNES_CIC_D1_BIT);
/* pull-up SuperCIC status line so missing CIC clock doesn't result in lockup */
GPIO_PULLUP(SNES_CIC_STATUS_REG, SNES_CIC_STATUS_BIT);
/* PCLKSEL settings applied by above peripheral inits may be ineffective after
PLL0 has been connected, so first disconnect PLL0, then do peripheral setup
Erratum ES_LPC175x - PCLKSELx.1 */
clock_disconnect();
snes_init();
snes_reset(1);
timer_init();
uart_init();
fpga_spi_init();
spi_preinit();
led_init();
led_std();
/* and setup & connect PLL0 again */
clock_init();
led_std();
sdn_init();
/* USB initialization. Not affected by PCLKSELx.1 erratum */
USB_Init ();
CDC_Init (0x00);
USB_Connect (1);
printf("\n\n" DEVICE_NAME "\n===============\nfw ver.: " CONFIG_VERSION "\ncpu clock: %d Hz\n", CONFIG_CPU_FREQUENCY);
#ifdef CONFIG_MK3_STM32
printf("AHB1ENR=%lx\n", RCC->AHB1ENR);
printf("AHB2ENR=%lx\n", RCC->AHB2ENR);
printf("APB1ENR=%lx\n", RCC->APB1ENR);
printf("APB2ENR=%lx\n", RCC->APB2ENR);
#else
printf("PCONP=%lx\n", LPC_SC->PCONP);
#endif
file_init();
cic_preinit();
cic_init(0);
fpga_init();
firstboot = 1;
while(1) {
snes_boot_configured = 0;
while(get_cic_state() == CIC_FAIL) {
rdyled(0);
readled(0);
writeled(0);
delay_ms(500);
rdyled(1);
readled(1);
writeled(1);
delay_ms(500);
}
/* some sanity checks */
uint8_t card_go = 0;
while(!card_go) {
if(disk_status(0) & (STA_NODISK)) {
snes_bootclear();
delay_ms(50);
snes_bootprint_version();
snes_bootprint_center( 8, "No SD Card found!");
snes_bootprint_center( 9, "\x12\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x11");
snes_bootprint_center(11, "Please insert SD Card and");
snes_bootprint_center(13, "make sure it is seated");
snes_bootprint_center(15, "properly.");
cli_entrycheck();
while(disk_status(0) & (STA_NODISK));
delay_ms(200);
}
file_open((uint8_t*)MENU_FILENAME, FA_READ);
if(file_status != FILE_OK) {
char *errorname;
errorname = get_fresult_friendlyname(file_res);
snes_bootclear();
delay_ms(50);
snes_bootprint_version();
snes_bootprint_center( 5, "Could not load menu ROM!");
snes_bootprint_center( 6, "\x12\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x13\x11");
snes_bootprint_center( 9, "Error: %s", errorname);
snes_bootprint_center(12, "Check that your card is wor-");
snes_bootprint_center(14, "king, formatted correctly");
snes_bootprint_center(16, "(MBR+FAT32), and that the");
snes_bootprint_center(18, "file " MENU_FILENAME);
snes_bootprint_center(20, "exists.");
cli_entrycheck();
while((disk_status(0) & ~STA_PROTECT) == 0);
} else {
card_go = 1;
}
file_close();
}
if(fpga_config == FPGA_ROM) {
snes_bootclear();
snes_bootprint_version();
snes_bootprint_center(12, "Loading ...");
}
led_pwm();
rdyled(1);
readled(0);
writeled(0);
cic_init(0);
if(firstboot) {
cfg_load();
cfg_save();
cfg_validity_check_recent_games();
cfg_validity_check_favorite_games();
}
if(fpga_config != FPGA_BASE) fpga_pgm((uint8_t*)FPGA_BASE);
cfg_dump_recent_games_for_snes(SRAM_LASTGAME_ADDR);
cfg_dump_favorite_games_for_snes(SRAM_FAVORITEGAMES_ADDR);
led_set_brightness(CFG.led_brightness);
/* load menu */
sram_writelong(0x12345678, SRAM_SCRATCHPAD);
fpga_dspx_reset(1);
uart_putc('(');
load_rom((uint8_t*)MENU_FILENAME, SRAM_MENU_ADDR, 0);
/* force memory size + mapper */
set_rom_mask(0x3fffff);
set_mapper(0x7);
/* disable all cheats+hooks */
fpga_write_cheat(7, 0x3f00);
/* reset DAC */
dac_pause();
dac_reset(0);
uart_putc(')');
uart_putcrlf();
sram_writebyte(0, SRAM_CMD_ADDR);
if((rtc_state = rtc_isvalid()) != RTC_OK) {
printf("RTC invalid!\n");
STM.rtc_valid = 0xff;
set_bcdtime(0x20120701000000LL);
set_fpga_time(0x20120701000000LL);
invalidate_rtc();
} else {
printf("RTC valid!\n");
STM.rtc_valid = 0;
set_fpga_time(get_bcdtime());
}
sram_memset(SRAM_SYSINFO_ADDR, 13*40, 0x20);
printf("SNES GO!\n");
snes_reset(1);
fpga_reset_srtc_state();
if(!firstboot) {
if(STS.is_u16 && (STS.u16_cfg & 0x01)) {
delay_ms(59*SNES_RESET_PULSELEN_MS);
}
}
firstboot = 0;
delay_ms(SNES_RESET_PULSELEN_MS);
sram_writebyte(32, SRAM_CMD_ADDR);
fpga_set_dac_boost(CFG.msu_volume_boost);
cfg_load_to_menu();
CFG.show_tribute = 0;
cfg_save();
snes_reset(0);
/* Since the Super Nt workaround requires pair mode to be disabled during reset
(or the Super Nt doesn't boot), pair mode can only be enabled after reset,
so we need to get the CIC state later to actually detect pair mode.
A delay is required so the CICs can settle before getting the state. */
delay_ms(100);
enum cicstates cic_state = get_cic_state();
switch(cic_state) {
case CIC_PAIR:
STM.pairmode = 1;
printf("PAIR MODE ENGAGED!\n");
cic_pair(CFG.vidmode_menu, CFG.vidmode_menu);
break;
case CIC_SCIC:
STM.pairmode = 1;
break;
default:
STM.pairmode = 0;
}
STM.autoboot_enabled = cfg_is_autoboot_enabled();
status_load_to_menu();
uint8_t cmd = 0;
uint64_t btime = 0;
uint32_t filesize=0;
printf("test sram\n");
while(!sram_reliable()) cli_entrycheck();
printf("ok\n");
//while(1) {
// delay_ms(1000);
// printf("Estimated SNES master clock: %ld Hz\n", get_snes_sysclk());
//}
//sram_hexdump(SRAM_DB_ADDR, 0x200);
//sram_hexdump(SRAM_MENU_ADDR, 0x400);
while(!cmd) {
/* tell the menu we're ready to accept commands */
snescmd_writebyte(MCU_CMD_RDY, SNESCMD_SNES_CMD);
cmd=menu_main_loop();
/* acknowledge command */
echo_mcu_cmd();
printf("cmd: %d\n", cmd);
status_save_from_menu();
uart_putc('-');
switch(cmd) {
case SNES_CMD_LOADROM:
get_selected_name(file_lfn);
printf("Selected name: %s\n", file_lfn);
cfg_add_last_game(file_lfn);
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET | LOADROM_WAIT_SNES);
break;
case SNES_CMD_SETRTC:
/* get time from RAM */
btime = snescmd_gettime();
/* set RTC */
set_bcdtime(btime);
set_fpga_time(btime);
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_SYSINFO:
/* go to sysinfo loop */
sysinfo_loop();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LOADSPC:
/* load SPC file */
get_selected_name(file_lfn);
printf("Selected name: %s\n", file_lfn);
filesize = load_spc(file_lfn, SRAM_SPC_DATA_ADDR, SRAM_SPC_HEADER_ADDR);
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_RESET:
/* process RESET request from SNES */
printf("RESET requested by SNES\n");
snes_reset_pulse();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LOADLAST:
cfg_get_last_game(file_lfn, snes_get_mcu_param() & 0xff);
printf("Selected name: %s\n", file_lfn);
cfg_add_last_game(file_lfn);
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET | LOADROM_WAIT_SNES);
break;
case SNES_CMD_LOADFAVORITE:
cfg_get_favorite_game(file_lfn, snes_get_mcu_param() & 0xff);
printf("Selected name: %s\n", file_lfn);
cfg_add_last_game(file_lfn);
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET | LOADROM_WAIT_SNES);
break;
/* case SNES_CMD_SET_ALLOW_PAIR:
cfg_set_pair_mode_allowed(snes_get_mcu_param() & 0xff);
break;
case SNES_CMD_SELECT_FILE:
menu_cmd_select_file();
cmd=0;
break;
case SNES_CMD_SELECT_LAST_FILE:
menu_cmd_select_last_file();
cmd=0;
break;*/
case SNES_CMD_READDIR:
menu_cmd_readdir();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_GAMELOOP:
/* enter game loop immediately */
break;
case SNES_CMD_SAVE_CFG:
/* save config */
cfg_get_from_menu();
cic_init(CFG.pair_mode_allowed);
if(CFG.pair_mode_allowed && cic_state == CIC_SCIC) {
delay_ms(100);
if(get_cic_state() == CIC_PAIR) {
cic_pair(CFG.vidmode_menu, CFG.vidmode_menu);
}
}
cic_videomode(CFG.vidmode_menu);
fpga_set_dac_boost(CFG.msu_volume_boost);
cfg_save();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LED_BRIGHTNESS:
cfg_get_from_menu();
led_set_brightness(CFG.led_brightness);
cmd=0;
break;
case SNES_CMD_ADD_FAVORITE_ROM:
get_selected_name(file_lfn);
printf("Selected name: %s\n", file_lfn);
cfg_add_favorite_game(file_lfn);
cfg_dump_favorite_games_for_snes(SRAM_FAVORITEGAMES_ADDR);
status_load_to_menu();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_REMOVE_FAVORITE_ROM:
cfg_remove_favorite_game(snes_get_mcu_param() & 0xff);
cfg_dump_favorite_games_for_snes(SRAM_FAVORITEGAMES_ADDR);
status_load_to_menu();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_SET_AUTOBOOT_ROM:
get_selected_name(file_lfn);
printf("Set autoboot ROM: %s\n", file_lfn);
cfg_set_autoboot_rom(file_lfn);
STM.autoboot_enabled = 1;
status_load_to_menu();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_SET_SLOTB_ROM:
get_selected_name(file_lfn);
printf("Set Slot B ROM: %s\n", file_lfn);
strncpy(slotb_filename, (char*)file_lfn, 257);
slotb_filename[257] = 0;
status_load_to_menu();
cmd=0; /* stay in menu loop, non-persistent */
break;
case SNES_CMD_SET_AUTOBOOT_FAV:
cfg_get_favorite_game(file_lfn, snes_get_mcu_param() & 0xff);
printf("Set autoboot from favorite: %s\n", file_lfn);
cfg_set_autoboot_rom(file_lfn);
STM.autoboot_enabled = 1;
status_load_to_menu();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_CLR_AUTOBOOT_ROM:
printf("Clear autoboot ROM\n");
cfg_clr_autoboot_rom();
STM.autoboot_enabled = 0;
status_load_to_menu();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LOAD_AUTOBOOT:
cfg_get_autoboot_rom(file_lfn);
printf("Autobooting: %s\n", file_lfn);
if(file_lfn[0]) {
cfg_add_last_game(file_lfn);
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET | LOADROM_WAIT_SNES);
if(filesize) break; /* ROM loaded and SNES reset, exit menu loop */
}
/* clear file error state from any potential cause of failure
(prevent LED blinking) */
file_res = FR_OK;
/* NACK so autoboot_cmd_handshake returns cleanly to menu */
snescmd_writebyte(0xaa, SNESCMD_SNES_CMD);
cmd=0;
break;
case SNES_CMD_LOAD_CHT:
/* load cheats */
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_SAVE_CHT:
/* save cheats */
// XXX cheat_save_from_menu()
cmd=0; /* stay in menu loop */
break;
default:
printf("unknown cmd: %d\n", cmd);
cmd=0; /* unknown cmd: stay in loop */
break;
}
}
printf("loaded %lu bytes\n", filesize);
printf("cmd was %x, going to snes main loop\n", cmd);
/* clear SNES cmd */
snes_set_mcu_cmd(0);
if(romprops.has_msu1) {
while(!msu1_loop());
prepare_reset();
continue;
}
cmd=0;
int loop_ticks = getticks();
uint8_t usb_cmd = 0;
// uint8_t snes_res;
while(fpga_test() == FPGA_TEST_TOKEN) {
cli_entrycheck();
//usb upload/boot/lock
usb_cmd |= usbint_handler();
if (usb_cmd == SNES_CMD_GAMELOOP) usb_cmd = 0;
// sleep_ms(250);
sram_reliable();
// loop if we are in the middle of a reset
if (usbint_server_reset()) continue;
if(reset_changed) {
printf("reset\n");
reset_changed = 0;
// TODO have FPGA automatically reset SRTC on detected reset
fpga_reset_srtc_state();
}
uint8_t resetState = get_snes_reset_state();
if(resetState == SNES_RESET_LONG) {
prepare_reset();
break;
} else {
if (resetState == SNES_RESET_SHORT) resetButtonState = 1;
if(getticks() > loop_ticks + 25) {
loop_ticks = getticks();
// sram_reliable();
printf("%s ", get_cic_statename(get_cic_state()));
cmd=snes_main_loop();
if (usb_cmd && !cmd) cmd = usb_cmd;
if(cmd) {
printf("snes loop cmd=%02x\n", cmd);
switch(cmd) {
case SNES_CMD_RESET_LOOP_PASS:
case SNES_CMD_RESET_LOOP_FAIL:
usb_cmd = 0;
snes_reset_loop();
break;
case SNES_CMD_RESET:
usb_cmd = 0;
// also force full ROM reset if we used button combination
resetButtonState = 1;
snes_reset_pulse();
break;
case SNES_CMD_RESET_TO_MENU:
usb_cmd = 0;
prepare_reset();
goto snes_loop_out;
case SNES_CMD_SAVESTATE:
usb_cmd = 0;
save_backup_state();
break;
case SNES_CMD_LOADSTATE:
usb_cmd = 0;
load_backup_state();
break;
case SNES_CMD_COMBO_TRANSITION:
usb_cmd = 0;
load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_COMBO | LOADROM_WITH_RESET);
break;
default:
printf("unknown cmd: %02x\n", cmd);
break;
}
snes_set_mcu_cmd(0);
}
}
}
}
/* fpga test fail: panic */
snes_loop_out:
if(fpga_test() != FPGA_TEST_TOKEN){
led_panic(LED_PANIC_FPGA_DEAD);
}
/* else reset */
}
}