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function.h
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#pragma once
#include <ATen/core/function_schema.h>
#include <ATen/core/ivalue.h>
#include <vector>
namespace torch {
namespace jit {
using Stack = std::vector<c10::IValue>;
enum OpCode : uint8_t;
namespace mobile {
struct Code;
class Function {
public:
TORCH_API Function(c10::QualifiedName name);
TORCH_API bool run(Stack& stack) const;
c10::IValue operator()(Stack& stack) const;
const std::string& name() const;
TORCH_API const c10::QualifiedName& qualname() const;
void append_instruction(OpCode op, int X, int N, int64_t dbg_handle = -1);
bool append_operator(
const std::string& name,
const std::string& overload_name,
const c10::optional<int>& num_specified_args,
int64_t model_version); /* TODO: T90339189 deprecate all v3 when v3 models
are removed */
void append_constant(const c10::IValue& constant);
void append_type(const c10::TypePtr& type);
void set_register_size(size_t size);
int64_t get_debug_handle(size_t pc) const;
const std::shared_ptr<Code> get_code() const;
void setSchema(c10::FunctionSchema schema);
const at::optional<c10::FunctionSchema>& getSchema() const;
// Returns the debug handle corresponding to where the execution
// is halted due to exception.
// If no corresponding debug handle is found then -1 is returned.
int64_t getExceptionDebugHandle() const;
private:
c10::QualifiedName name_;
std::shared_ptr<Code> code_;
at::optional<c10::FunctionSchema> schema_; // (byte-code version 4+)
};
} // namespace mobile
} // namespace jit
} // namespace torch