@@ -208,7 +208,7 @@ function menu_base_draw_item(_item, _x, _y) {
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if (use_control_icons) {
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var _item_icon_index = _item.get_icon_index (CONTROL_TYPE.KEYBOARD_AND_MOUSE , i);
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var _blend = _item.locked_kbm_bindings [i] ? c_grey : c_white;
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- draw_sprite_ext (keyboard_icons[keyboard_icons_index], _item_icon_index, _cur_x, _y + binding_icons_y_offset , control_icons_scale, control_icons_scale, 0 , _blend, menu_alpha.v );
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+ draw_sprite_ext (keyboard_icons[keyboard_icons_index], _item_icon_index, _cur_x, _y + control_icons_y_offset * control_icons_scale , control_icons_scale, control_icons_scale, 0 , _blend, menu_alpha.v );
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} else {
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var _item_value = _item.get_text_value (CONTROL_TYPE.KEYBOARD_AND_MOUSE , i);
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if (_item.locked_kbm_bindings [i]) {
@@ -236,7 +236,7 @@ function menu_base_draw_item(_item, _x, _y) {
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if (use_control_icons) {
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var _item_icon_index = _item.get_icon_index (CONTROL_TYPE.GAMEPAD , i);
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var _blend = _item.locked_gamepad_bindings [i] ? c_grey : c_white;
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- draw_sprite_ext (gamepad_icons[gamepad_icons_index], _item_icon_index, _cur_x, _y + binding_icons_y_offset , control_icons_scale, control_icons_scale, 0 , _blend, menu_alpha.v );
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+ draw_sprite_ext (gamepad_icons[gamepad_icons_index], _item_icon_index, _cur_x, _y + control_icons_y_offset * control_icons_scale , control_icons_scale, control_icons_scale, 0 , _blend, menu_alpha.v );
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} else {
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var _item_value = _item.get_text_value (CONTROL_TYPE.GAMEPAD , i);
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if (_item.locked_gamepad_bindings [i]) {
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