Changing the volume of the build-in sendspin client changes the system volume instead of changing only the volume of the player-app.
This feels quite user-unfriendly as it makes using the volume slider pretty much unusable if there is anything else on the same device that also outputs audio (f.a. discord/teamspeak/browser...)
I do understand this project depends on sendspin-rs so i am uncertain if this can even be resolved here or not.
Changing the volume of the build-in sendspin client changes the system volume instead of changing only the volume of the player-app.
This feels quite user-unfriendly as it makes using the volume slider pretty much unusable if there is anything else on the same device that also outputs audio (f.a. discord/teamspeak/browser...)
I do understand this project depends on sendspin-rs so i am uncertain if this can even be resolved here or not.