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app.js
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84 lines (74 loc) · 2.88 KB
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let userScore = 0;
let computerScore = 0;
const userScore_span = document.getElementById('user-score');
const computerScore_span = document.getElementById('computer-score');
const scoreBoard_div = document.querySelector('.score__board');
const result_p = document.querySelector('.result > p');
const rock_div = document.getElementById('r');
const paper_div = document.getElementById('p');
const scissors_div = document.getElementById('s');
function getComputerChoice () {
const choices = ['r', 'p', 's'];
const randomNumber = Math.floor(Math.random() * 3);
return choices[randomNumber];
}
function convertToWord ( letter ) {
if (letter === "r") return "Rock";
if (letter === "p") return "Paper";
return "Scissors";
}
function firingEffect ( userChoice, calssName ) {
const userChoice_div = document.getElementById(userChoice);
userChoice_div.classList.add(calssName);
setTimeout(() => userChoice_div.classList.remove(calssName), 300);
}
function win ( userChoice, computerChoice ) {
userScore++;
userScore_span.innerHTML = userScore;
computerScore_span.innerHTML = computerScore;
const smallUserWord = "user".fontsize(3).sub();
const smallCompWord = "comp".fontsize(3).sub();
result_p.innerHTML = `${convertToWord( userChoice )}${smallUserWord} beats ${convertToWord( computerChoice )}${smallCompWord} . You win.`;
firingEffect( userChoice, "green__win" );
}
function lose ( userChoice, computerChoice ) {
computerScore++;
userScore_span.innerHTML = userScore;
computerScore_span.innerHTML = computerScore;
const smallUserWord = "user".fontsize(3).sub();
const smallCompWord = "comp".fontsize(3).sub();
result_p.innerHTML = `${convertToWord( userChoice )}${smallUserWord} loses to ${convertToWord( computerChoice )}${smallCompWord} . You lose.`;
firingEffect( userChoice, "red__lose" );
}
function draw ( userChoice, computerChoice ) {
const smallUserWord = "user".fontsize(3).sub();
const smallCompWord = "comp".fontsize(3).sub();
result_p.innerHTML = `${convertToWord( userChoice )}${smallUserWord} equals ${convertToWord( computerChoice )}${smallCompWord} . It's a draw.`;
firingEffect( userChoice, "gray__draw" );
}
function game ( userChoice ) {
const computerChoice = getComputerChoice();
switch ( userChoice + computerChoice ) {
case "rs":
case "pr":
case "sp":
win( userChoice, computerChoice );
break;
case "rp":
case "ps":
case "sr":
lose( userChoice, computerChoice );
break;
case "rr":
case "pp":
case "ss":
draw( userChoice, computerChoice );
break;
}
}
function main () {
rock_div.addEventListener('click', () => game('r'));
paper_div.addEventListener('click', () => game('p'));
scissors_div.addEventListener('click', () => game('s'));
}
main();