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| 1 | +<style> |
| 2 | +table { border-collapse: collapse; width: 100%; } |
| 3 | +th, td { border: 1px solid #666; padding: 6px 8px; vertical-align: top; } |
| 4 | +th { background: #f3f3f3; text-align: left; } |
| 5 | +</style> |
| 6 | + |
| 7 | +| Brand | Designation | Name | Prefix | Group | Name2 | GDTF Attribute | Multiple Use | Description | |
| 8 | +| ------------- | ----------- | ------------------------------ | ------ | ------- | ---------------- | -------------------------- | ------------ | ------------------------------------------------------------------------------------------ | |
| 9 | +| zacTrack | Actor | Height | TR | Target | Height | TR_Target_Height | | Target height: in 2D sets Z height; in 3D applies a height offset to the tracked position. | |
| 10 | +| zacTrack | Actor | Speed | TR | Target | Speed | TR_Target_Speed | | Selects a speed preset that changes the movement behavior of tracking. | |
| 11 | +| zacTrack | Actor | Smart Beam | TR | Fixture | FrameAssist | TR_Fixture_FrameAssist | | Auto-controls zoom/iris to keep beam size constant when the fixture can handle it. | |
| 12 | +| zacTrack | Actor | Freeze | TR | Target | Freeze | TR_Target_Freeze | | Filters small movements; can hold position so the beam stays steady. | |
| 13 | +| zacTrack | Actor | Actor Mode | TR | Target | Mode | TR_Target_Mode | | Selects tracker mode. | |
| 14 | +| zacTrack | Actor | Actor Fallback | TR | Target | Fallback | TR_Target_Fallback | | Fallback behavior/source when the primary tracking source is lost. | |
| 15 | +| zacTrack | Fixture | Actor | TR | Fixture | TrackerID | TR_Fixture_TrackerID | ☑️ | Assigns the fixture to follow a specific tracker/target. | |
| 16 | +| zacTrack | Fixture | CrossFade | TR | Fixture | CrossFade | TR_Fixture_CrossFade | ☑️ | Fades between console data and tracking data. | |
| 17 | +| zacTrack | Fixture | TransitionTime | TR | Fixture | CrossFadeTime | TR_Fixture_CrossFadeTime | | Transition time (fade time) or position delay for an assignment, depending on settings. | |
| 18 | +| zacTrack | Fixture | X-OffSet | TR | Fixture | OffsetX | TR_Fixture_OffsetX | | Applies an X offset to the tracked position. | |
| 19 | +| zacTrack | Fixture | Y-OffSet | TR | Fixture | OffsetY | TR_Fixture_OffsetY | | Applies a Y offset to the tracked position. | |
| 20 | +| zacTrack | Fixture | Z-OffSet | TR | Fixture | OffsetZ | TR_Fixture_OffsetZ | ☑️ | Applies a Z offset to the tracked position. | |
| 21 | +| zacTrack | Fixture | FixtureMode | TR | Fixture | Mode | TR_Fixture_Mode | | Selects the fixture tracking/merge mode. | |
| 22 | +| zacTrack | Show | Scene | TR | Show | Scene | TR_Show_Scene | | Selects the active scene via show control. | |
| 23 | +| zacTrack | Show | Terrain | TR | Show | Terrain | TR_Show_Terrain | | Selects the active terrain via show control. | |
| 24 | +| GroundControl | MultiToggle | Control Selection | TR | Fixture | Selection | TR_Fixture_Selection | ☑️ | Selects which fixture is controlled when one controller can address multiple fixtures. | |
| 25 | +| GroundControl | MultiToggle | Store Target Points | TR | Fixture | StoreTarget | TR_Fixture_StoreTarget | ☑️ | Stores target points/presets for later recall. | |
| 26 | +| GroundControl | Multi Main | Controller Configuration | TR | Global | ControllerConfig | TR_Global_ControllerConfig | | Controller configuration/settings. | |
| 27 | +| GroundControl | Multi Main | Camera Exposure | TR | Fixture | CameraExposure | TR_Fixture_CameraExposure | | Camera exposure control. | |
| 28 | +| GroundControl | Multi Main | Camera Zoom | TR | Fixture | CameraZoom | TR_Fixture_CameraZoom | | Camera zoom control. | |
| 29 | +| GroundControl | Multi Main | Camera White Balance + Reticle | TR | Fixture | CameraWBReticle | TR_Fixture_CameraWBReticle | | Camera white balance and reticle on/off control. | |
| 30 | +| GroundControl | Multi Main | Control Selection | TR | Fixture | Selection | TR_Fixture_Selection | ☑️ | Selects which fixture is controlled when one controller can address multiple fixtures. | |
| 31 | +| GroundControl | Multi Main | Store Target Points | TR | Fixture | StoreTarget | TR_Fixture_StoreTarget | ☑️ | Stores target points/presets for later recall. | |
| 32 | +| FollowMe | Fixture | Follow-Me Enable | TR | Fixture | CrossFade | TR_Fixture_CrossFade | ☑️ | Fades between console data and tracking data. | |
| 33 | +| FollowMe | Fixture | Target Assignment | TR | Fixture | TrackerID | TR_Fixture_TrackerID | ☑️ | Assigns the fixture to follow a specific tracker/target. | |
| 34 | +| FollowMe | Fixture | Enable CBS | TR | Fixture | FrameModel | TR_Fixture_FrameModel | | Enables/disables Continuous Beam Size (CBS). | |
| 35 | +| FollowMe | Fixture | CBS Size | TR | Fixture | FrameScale | TR_Fixture_FrameScale | | Sets CBS size between the configured minimum and maximum values. | |
| 36 | +| FollowMe | Fixture | Fixture Prediction | TR | Fixture | Prediction | TR_Fixture_Prediction | | Sets fixture prediction (0 to 1 second) to compensate for fixture lag. | |
| 37 | +| FollowMe | Fixture | Z Offset | TR | Fixture | OffsetZ | TR_Fixture_OffsetZ | ☑️ | Applies a Z offset to the tracked position. | |
| 38 | +| FollowMe | Target | Enable | TR | Target | Enable | TR_Target_Enable | | Enables/disables a target for tracking. | |
| 39 | +| FollowMe | Target | Target | TR | Target | TrackerID | TR_Target_TrackerID | | Selects the target/tracker ID. | |
| 40 | +| FollowMe | Target | CBS | TR | Target | BodyModel | TR_Target_BodyModel | | Enables Continuous Beam Size behavior for the target. | |
| 41 | +| FollowMe | Target | CBS Size | TR | Target | BodyScale | TR_Target_BodyScale | | Sets target beam diameter used for continuous beam size; copied to assigned fixtures. | |
| 42 | +| FollowMe | Target | Acceleration | TR | Target | Acceleration | TR_Target_Acceleration | | Acceleration scaling (0-100%) for tracking/fixture movement. | |
| 43 | +| FollowMe | Target | Z Offset | TR | Target | OffsetZ | TR_Target_OffsetZ | | Adjusts target z-offset (beam height) during the show. | |
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