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Hi.
Libmypaint is a real great library.
I'm seeking to port libmypaint to Android, using openGL ES to do the rendering.
I’ve made a sample, here
But when I change to some brushes, such as "brushes/deevad/basic_digital_knife.myb", it not so efficient.
You can see that by selecting "Brush2" and drawing in the sample.
And I've check the painting time by "mypaint_brush_get_total_stroke_painting_time", sometimes it is rare long.
So counld you please give me some suggestion about how to optimize it?
Thank you !
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