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Splash.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MazeRush
{
public partial class Splash : Form
{
public Splash()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Loading l = new Loading();
l.Show();
this.Hide();
}
private void button4_Click(object sender, EventArgs e)
{
System.Windows.Forms.Application.Exit();
}
private void Splash_KeyDown(object sender, KeyEventArgs e)
{
if(e.Alt && e.KeyCode == Keys.F4)
{
e.Handled = true;
System.Windows.Forms.Application.Exit();
}
}
private void button5_Click(object sender, EventArgs e)
{
System.Windows.Forms.Application.Exit();
}
private void button3_Click(object sender, EventArgs e)
{
butto b = new butto();
b.Show();
this.Hide();
}
private void label2_Click(object sender, EventArgs e)
{
}
private void button2_Click(object sender, EventArgs e)
{
HowtoPlay f2 = new HowtoPlay();
f2.Show();
this.Hide();
}
}
}