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79 lines (68 loc) · 2.52 KB
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const fs = require('node:fs');
const path = require('node:path');
const dotenv = require('dotenv');
const mongoose = require('mongoose');
// Require the necessary discord.js classes
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
dotenv.config();
// Create a new client instance 70368744177655
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
],
});
async function init() {
client.commands = new Collection();
client.events = new Collection();
// Connect to MongoDB
console.log('Connecting to ' + process.env.MONGO_URI);
await mongoose
.connect(process.env.MONGO_URI, {})
.then(() => {
console.log('Connected to MongoDB');
})
.catch((err) => {
console.log('Error connecting to MongoDB', {
error: err.message || null,
stack: err.stack || null,
});
process.exit(1);
});
const commandFoldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(commandFoldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(commandFoldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
const eventFoldersPath = path.join(__dirname, 'events');
const eventFolders = fs.readdirSync(eventFoldersPath);
for (const file of eventFolders) {
const event = require(__dirname + `/events/${file}`);
const eventName = file.split('.')[0];
client.events.set(eventName, event);
client.on(eventName, event.bind(null, client));
console.log(`Loaded event ${eventName}`);
}
// When the client is ready, run this code (only once).
// The distinction between `client: Client<boolean>` and `readyClient: Client<true>` is important for TypeScript developers.
// It makes some properties non-nullable.
client.once(Events.ClientReady, readyClient => {
console.log(`Ready! Logged in as ${readyClient.user.tag}`);
});
// Log in to Discord with your client's token
client.login(process.env.DISCORD_TOKEN);
}
init();