|
| 1 | +--- |
| 2 | +title: 'Naev 0.12.1' |
| 3 | +author: Naev DevTeam |
| 4 | +tags: [ 'release' ] |
| 5 | +blurb: The Naev DevTeam announces the release of Naev version 0.12.2 |
| 6 | +--- |
| 7 | + |
| 8 | +This is a maintenance patch that fixes a lot of small issues here and there. It |
| 9 | +includes improvements on deployed escorts, fixing looting FLF ships causing |
| 10 | +nearby planets and other ships to become hostile, and puts Dvaered ships for |
| 11 | +sale among other things. |
| 12 | + |
| 13 | +You can get the latest version from any of the following sources: |
| 14 | + |
| 15 | +<%= badge( "github", "0.12.2" ) %> |
| 16 | +<%= badge( "steam" ) %> |
| 17 | +<%= badge( "itchio" ) %> |
| 18 | +<%= badge( "flathub" ) %> |
| 19 | + |
| 20 | +The new version should be compatible with older save games, and will update |
| 21 | +things as necessary. |
| 22 | + |
| 23 | +<br> |
| 24 | + |
| 25 | +<%= video( @items['/videos/0.12.0_trailer.webm'], "Naev 0.12.0 official trailer.", "video720p" ) %> |
| 26 | + |
| 27 | +### Full Changelog |
| 28 | +* Made plasma drill much easier to apply to asteroids |
| 29 | +* Don't reset cargo if not space worthy when reloading |
| 30 | +* Truly fix the negative mass exploit |
| 31 | +* Made miners less bad at mining, their only passion |
| 32 | +* Slim GUI set formation button is no longer clickable when invisible |
| 33 | +* Removed outdated tip from NPC messages |
| 34 | +* Round faction reputation at hypergates |
| 35 | +* Hypergates no longer spoil system names for you |
| 36 | +* Fixed description of the Squadron Synchronizer Module |
| 37 | +* Deployed fighters are always aggressive (for now) |
| 38 | +* Player can't make own escorts hostile with AoE weapons |
| 39 | +* Fuel usage is a negative is better stat |
| 40 | +* Added faction.areNeutral to get true neutral state of factions |
| 41 | +* Ammo can not become negative anymore |
| 42 | +* Made Za'lek drone weapons builtin |
| 43 | +* Be more restrictive on which factions give waste dump missions |
| 44 | +* Added the Admonisher ΩIIa for sale |
| 45 | +* Reputation can't go above +100 or below -100 |
| 46 | +* Made ship buying reputation requirements more lax, using maximum of local and global reputation |
| 47 | +* Fix overlay map not updating after obtaining map while open |
| 48 | +* Stealth Discovered Speed should be Stealth Discovered Rate |
| 49 | +* Fixed mass being displayed twice for outfits |
| 50 | +* Don't have player.teleport break the game while the player is landing |
| 51 | +* Modified condition of many neutral missions so they don't appear in the wrong places |
| 52 | +* Dvaered ships are now also sold in more accessible locations |
| 53 | +* FLF should not cause reputation chains making other factions hostile |
| 54 | +* Fixed the ship_buy hook refering to the ship sold when trading ships |
| 55 | +* Fixed captured ships having inconsistent load outs and not spawning near the pilot |
| 56 | +* Fixed zebra losing cylinders when thrusting |
| 57 | +* Don't remove builtin weapons when spawning pilots naked |
| 58 | +* Fixed pilot.distress() not sending signals to spobs |
| 59 | +* lovebiz01: fixed condition allowing it to appear anywhere |
| 60 | +* dv_goddard: fixed spawning of Silent Death |
| 61 | +* harjas_vengeance: avoid certain system to make the mission easier to do. |
| 62 | +* minerva missions: fixed a ship not spawning correctly |
| 63 | +* Large cargo hulls now match the cargo difference of the small and medium hulls |
| 64 | +* Minor typo fixes and translation updates |
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