|
| 1 | +--- |
| 2 | +title: 'Naev 0.12.1' |
| 3 | +author: Naev DevTeam |
| 4 | +tags: [ 'release' ] |
| 5 | +blurb: The Naev DevTeam announces the release of Naev version 0.12.1 |
| 6 | +--- |
| 7 | + |
| 8 | +With big releases, come big bugs. A bug that would potentially mark the entire |
| 9 | +player's map as known has crept into the release. It has been fixed along with |
| 10 | +other minor fixes, in particular, a bug made the obelisk tests require |
| 11 | +manual setting of weapon sets, and a persistent ship AI repeating to the player |
| 12 | +over and over that they haven't played in a while. |
| 13 | + |
| 14 | +You can get the latest version from any of the following sources: |
| 15 | + |
| 16 | +<%= badge( "github", "0.12.1" ) %> |
| 17 | +<%= badge( "steam" ) %> |
| 18 | +<%= badge( "itchio" ) %> |
| 19 | +<%= badge( "flathub" ) %> |
| 20 | + |
| 21 | +The new version should be compatible with older save games, and will update |
| 22 | +things as necessary. |
| 23 | + |
| 24 | +<br> |
| 25 | + |
| 26 | +<%= video( @items['/videos/0.12.0_trailer.webm'], "Naev 0.12.0 official trailer.", "video720p" ) %> |
| 27 | + |
| 28 | +### Full Changelog |
| 29 | +* Fixed psychic orbs having trails |
| 30 | +* Crop selected spob name if it goes out of bounds in the GUI |
| 31 | +* Fix obelisk tests not setting properly the primary weapons of the player |
| 32 | +* Fleet members don't try to investigate, only leaders do |
| 33 | +* More lenient update checks when updating saves |
| 34 | +* Pilots should no longer see through stealth when attacked from stealth |
| 35 | +* Fixed sometimes full map being partially displayed |
| 36 | +* Don't show the "didn't play in a while" message every time a save is loaded |
| 37 | +* Minor typo fixes and translation updates |
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