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New blarg post.
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---
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title: 'Naev 0.12.0-beta.2'
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author: bobbens
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tags: [ 'release' ]
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blurb: Naev 0.12.0-beta.2 is released!
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---
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A lot of major and minor issues, in addition to some minor new features, have
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been resolved calling for a 0.12.0-beta.2. In particular, support for lowering
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the saturation of the nebula, and having escorts respect your autonav
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preferences (you can disable it in the settings from the info menu) have been
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added as new features. We don't have any intention of adding any new features
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before the final 0.12.0 version, and will keep on resolving bugs as they are
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found.
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As always, please report any issues on [this tracker](https://github.com/naev/naev/issues),
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and feel free to join our Discord or Matrix chatrooms. Find out more about them [here!](https://naev.org/contact/)
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You can get the new version from any of the sources below:
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<%= badge( "github", "0.12.0-beta.2" ) %>
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<%= badge( "steam" ) %>
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<%= badge( "itchio" ) %>
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<%= badge( "flathub" ) %>
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<br>
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<%= image( @items['/imgs/screenshots_0.12.0/llama_voyager.png'], "As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.", 'center', 'width="720"' ) %>
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### Changes since 0.12.0-beta.1
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* Fallback for missing holo archives ship entries
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* Reset proteron reputation more aggressively
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* Fixed overlap in VN logs
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* Show intrinsic outfits in the "Other" tab
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* Shooting weapons no longer resets autonav speed up
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* Fixed plural form of 0 items in many cases
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* Made pilots in formation less prone to spinning
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* Ships significantly past the mass limit are no longer space worthy
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* Lowered the price of a certain map
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* Lowered presence of a certain faction
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* Prevent changing autonav target via Lua when jumping
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* Disable jettisoning cargo when landing
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* Removed overlap in the options menu
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* Don't allow ship shield/energy to go negative
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* Don't show stealth circles during cinematics
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* Jumping through a one-way normal / hidden jump reveals the hidden side
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* Escorts will try to respect player's autonav rules by default
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* Increased nebula visibility by 400 km
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* Fixed text overlap in the holo-archives for certain languages
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* Fixed reputation changes not working on dynamic factions
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* Fixed text overlap if ship name is too long
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* Fixed automatic weapon sets behaving oddly with multiple ships
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* Fixed rare crash when setting hook on non-existent pilot
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* Fixed map thresholds for interference
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* Fixed some reputation values not being correctly rounded
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* Fixed OSD not advancing in a certain mission
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* Fixed Sirius Divinity collisions
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* Fixed beam weapons in "in range" mode not respecting range bonus
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* Fixed hiding mission OSDs and changing priority being reset on take off or jump
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* Fixed asking your ship AI for advice
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* Fixed point defense requiring toggling thrice to turn off in some cases
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* sensor anomaly: Nelly will no longer appear in too dangerous or risky systems
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* mephisto type v: lowered heat generation
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* seek_n_destroy: fixed hints breaking in certain cases
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* pir_hit_intro: fixed OSD being displayed wrong
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* taiomi04: update OSD after boarding ship
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* bounty: fixed OSD getting reset after killing/capturing target
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* ant_supplies: fixed hostility after jumping into system again
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* Editor now shows dialogues on errors and allows user to choose directory to save data to
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* Minor typo fixes and translation updates

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