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| 1 | +--- |
| 2 | +title: 'Naev 0.12.0-beta.2' |
| 3 | +author: bobbens |
| 4 | +tags: [ 'release' ] |
| 5 | +blurb: Naev 0.12.0-beta.2 is released! |
| 6 | +--- |
| 7 | + |
| 8 | +A lot of major and minor issues, in addition to some minor new features, have |
| 9 | +been resolved calling for a 0.12.0-beta.2. In particular, support for lowering |
| 10 | +the saturation of the nebula, and having escorts respect your autonav |
| 11 | +preferences (you can disable it in the settings from the info menu) have been |
| 12 | +added as new features. We don't have any intention of adding any new features |
| 13 | +before the final 0.12.0 version, and will keep on resolving bugs as they are |
| 14 | +found. |
| 15 | +As always, please report any issues on [this tracker](https://github.com/naev/naev/issues), |
| 16 | +and feel free to join our Discord or Matrix chatrooms. Find out more about them [here!](https://naev.org/contact/) |
| 17 | + |
| 18 | +You can get the new version from any of the sources below: |
| 19 | + |
| 20 | +<%= badge( "github", "0.12.0-beta.2" ) %> |
| 21 | +<%= badge( "steam" ) %> |
| 22 | +<%= badge( "itchio" ) %> |
| 23 | +<%= badge( "flathub" ) %> |
| 24 | + |
| 25 | +<br> |
| 26 | +<%= image( @items['/imgs/screenshots_0.12.0/llama_voyager.png'], "As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.", 'center', 'width="720"' ) %> |
| 27 | + |
| 28 | +### Changes since 0.12.0-beta.1 |
| 29 | +* Fallback for missing holo archives ship entries |
| 30 | +* Reset proteron reputation more aggressively |
| 31 | +* Fixed overlap in VN logs |
| 32 | +* Show intrinsic outfits in the "Other" tab |
| 33 | +* Shooting weapons no longer resets autonav speed up |
| 34 | +* Fixed plural form of 0 items in many cases |
| 35 | +* Made pilots in formation less prone to spinning |
| 36 | +* Ships significantly past the mass limit are no longer space worthy |
| 37 | +* Lowered the price of a certain map |
| 38 | +* Lowered presence of a certain faction |
| 39 | +* Prevent changing autonav target via Lua when jumping |
| 40 | +* Disable jettisoning cargo when landing |
| 41 | +* Removed overlap in the options menu |
| 42 | +* Don't allow ship shield/energy to go negative |
| 43 | +* Don't show stealth circles during cinematics |
| 44 | +* Jumping through a one-way normal / hidden jump reveals the hidden side |
| 45 | +* Escorts will try to respect player's autonav rules by default |
| 46 | +* Increased nebula visibility by 400 km |
| 47 | +* Fixed text overlap in the holo-archives for certain languages |
| 48 | +* Fixed reputation changes not working on dynamic factions |
| 49 | +* Fixed text overlap if ship name is too long |
| 50 | +* Fixed automatic weapon sets behaving oddly with multiple ships |
| 51 | +* Fixed rare crash when setting hook on non-existent pilot |
| 52 | +* Fixed map thresholds for interference |
| 53 | +* Fixed some reputation values not being correctly rounded |
| 54 | +* Fixed OSD not advancing in a certain mission |
| 55 | +* Fixed Sirius Divinity collisions |
| 56 | +* Fixed beam weapons in "in range" mode not respecting range bonus |
| 57 | +* Fixed hiding mission OSDs and changing priority being reset on take off or jump |
| 58 | +* Fixed asking your ship AI for advice |
| 59 | +* Fixed point defense requiring toggling thrice to turn off in some cases |
| 60 | +* sensor anomaly: Nelly will no longer appear in too dangerous or risky systems |
| 61 | +* mephisto type v: lowered heat generation |
| 62 | +* seek_n_destroy: fixed hints breaking in certain cases |
| 63 | +* pir_hit_intro: fixed OSD being displayed wrong |
| 64 | +* taiomi04: update OSD after boarding ship |
| 65 | +* bounty: fixed OSD getting reset after killing/capturing target |
| 66 | +* ant_supplies: fixed hostility after jumping into system again |
| 67 | +* Editor now shows dialogues on errors and allows user to choose directory to save data to |
| 68 | +* Minor typo fixes and translation updates |
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