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---
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title: 'Naev 0.12.0-beta.3'
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author: bobbens
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tags: [ 'release' ]
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blurb: Naev 0.12.0-beta.3 is released!
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---
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With the bug frenzy calming down, we are proud to announce version 0.12.0-beta.3.
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This release contains a myriad of bug fixes and should be quite close to the final 0.12.0 version that is planned before the end of the year.
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As always, please report any issues on [this tracker](https://github.com/naev/naev/issues),
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and feel free to join our Discord or Matrix chatrooms. Find out more about them [here!](https://naev.org/contact/)
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You can get the new version from any of the sources below:
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<%= badge( "github", "0.12.0-beta.3" ) %>
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<%= badge( "steam" ) %>
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<%= badge( "itchio" ) %>
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<%= badge( "flathub" ) %>
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<br>
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<%= image( @items['/imgs/screenshots_0.12.0/llama_voyager.png'], "As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.", 'center', 'width="720"' ) %>
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### Changes since 0.12.0-beta.2
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* Fixed collisions for some ships at certain angles
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* Changed mouse click selection priority, it prefers spobs/jumps and will ignore clicks reselecting the same object
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* Fixed map decorators not shown in editor
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* Centered buttons at the top of the holo-archives
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* Show if a system has a bar in the map
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* Fixed conf.mouse_doubleclick not disabling when set to 0
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* Fixed crashes when a faction is assigned a non-existent colour
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* Update the overlay scaling given the player's position
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* Fixed population not being updated by universe diffs
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* Fixed date acquired being wrong on some platforms
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* Round reputation values when displaying standing text for consistency
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* Display local standing in the information window
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* Fixed certain combination of opening menus locking up
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* Fixed fmt.number displaying wrong values when negative
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* Fixed spoiling of system names on the map
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* Improved pilot facing corrections when jumping
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* Can no longer abort missions during landing animation
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* Fixed editor crash with empty descriptions
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* Fixed editor crash when making links to systems with no presence
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* Fixed rehabilitation missions
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* Fixed escorts not using special outfits and abilities
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* Fixed escort fighters existing after undeploying escort
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* Fixed Certitude trails
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* Pirate ambush derelict events break stealth
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* Mining minigame result affects yield more
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* Absorption is no longer limited to the 0% to 100% range
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* derelict_rescue: only allow generic target space objects
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* onion04: don't fail if something happens to the gawain after taking the cargo
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* traffic_01: don't use hardcoded systems
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* bounty: fixed error with deadlines in certain cases
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* neburesearch04: don't let the drones see through stealth and disable the player from relanding to skip stage
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* minerva/judugement: fixed error in VN flow
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* Minor typo fixes and translation updates
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* Increased maxmimum reputation for a certain hidden faction to 70
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* Restored portable installs with the Windows installer
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* Documentation fixes
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* Minor typo fixes and translation updates

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