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main.js
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(function() {
require(['$api/models'], function(models) {
var available_songs, currentStatus, socket;
window.models = models;
Number.prototype.clamp = function(min, max) {
return Math.min(Math.max(this, min), max);
};
models.Promise.prototype.then = function(onResolved, onRejected) {
return (new Promise((function(_this) {
return function(resolve, reject) {
_this.done(function(value) {
return resolve(value);
});
return _this.fail(function(reason) {
return reject(reason);
});
};
})(this))).then(onResolved, onRejected);
};
models.player.load('volume');
available_songs = {};
socket = io.connect('http://localhost:3001');
socket.on('connect', function() {
var status;
socket.emit('__player_connected__');
status = document.getElementById('status');
return status.className = status.innerHTML = 'connected';
});
socket.on('disconnect', function() {
var status;
status = document.getElementById('status');
return status.className = status.innerHTML = 'disconnected';
});
socket.on('volume', function(volume, cb) {
console.log('volume', volume);
return models.player.load('volume').then(function(player) {
if (volume == null) {
volume = player.volume;
}
return models.player.setVolume(parseFloat(volume).clamp(0, 1));
}).then(function(player) {
return cb(null, currentStatus);
}, function(err) {
return cb(err);
});
});
socket.on('stop', function(cb) {
console.log('stop');
return models.player.stop().then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to stop.');
});
});
socket.on('pause', function(cb) {
console.log('pause');
return models.player.pause().then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to pause.');
});
});
socket.on('play', function(cb) {
console.log('play');
models.player.pause();
return models.player.play().then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to play.');
});
});
socket.on('nextTrack', function(cb) {
console.log('nextTrack');
return models.player.skipToNextTrack().then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to skip to next track.');
});
});
socket.on('prevTrack', function(cb) {
console.log('prevTrack');
return models.player.skipToPrevTrack().then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to skip to prev track.');
});
});
socket.on('playContext', function(params, cb) {
var duration, index, ms, uri;
console.log('playContext', params);
uri = params.uri, index = params.index, ms = params.ms, duration = params.duration;
models.player.pause();
return models.player.playContext(models.Context.fromURI(uri), index, parseFloat(ms), parseFloat(duration)).then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to play ' + uri);
});
});
socket.on('playTrack', function(params, cb) {
var duration, ms, uri;
console.log('playTrack', params);
uri = params.uri, ms = params.ms, duration = params.duration;
models.player.pause();
return models.player.playTrack(models.Track.fromURI(uri), parseFloat(ms), parseFloat(duration)).then(function() {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to play ' + uri);
});
});
socket.on('sync', function(cb) {
console.log('sync');
return cb(null, currentStatus);
});
socket.on('seek', function(amount, cb) {
console.log('seek', amount);
return models.player.load('volume', 'playing', 'position', 'duration', 'track').then(function(player) {
return player.seek(player.duration * parseFloat(amount));
}).then(function(player) {
return cb(null, currentStatus);
}, function(err) {
console.error(err);
return cb('Failed to seek to ' + amount);
});
});
currentStatus = null;
return models.player.addEventListener('change', function(event) {
currentStatus = event.data;
return socket.emit('player.change', currentStatus);
});
});
}).call(this);