Minecraft Version
26.1.2
Modloader
NeoForge 26.1.2.75
Mod version
26.1.2.4
Latest version?
Repeatable?
Link to log files
Crash report: https://mclo.gs/iANQOY7
Latest log: https://mclo.gs/h5OdfP4
Steps to reproduce the issue
Unknown.
It's "repeatable" in the sense that one of our two Craftoria 2 servers was exhausting the heap on every attempt to start up.
(more details below)
Description of the issue you are having
The story so far:
Our Craftoria 2 server for North America (C2:NA), began exhausting the heap on startup a few days ago; the other server, EU, is fine and has roughly as active a player base as the NA server
The logs were not helpful in pinpointing the root cause then.
A fresh world would start fine, without apparent heap usage in excess of normal.
At that time, changing the GC algo allowed the server to squeeze in a full startup before exhausting the memory we currently have on that host.
Today it began to exhaust the heap on startup again.
Updating the server to our latest pack version at least got us a proper watchdog timeout and crash-report.
Still heap exhaustion, but stack trace led me to try removing Accelerated Decay, and that did remove the problem. Memory usage is as expected now.
Given all that, I suspect a problem rooted in the world state, that can get progressively worse, linked to Accelerated Decay.
Will share more details if I find them; not sure what to look for in the world data.
Information
Minecraft Version
26.1.2
Modloader
NeoForge 26.1.2.75
Mod version
26.1.2.4
Latest version?
Repeatable?
Link to log files
Crash report: https://mclo.gs/iANQOY7
Latest log: https://mclo.gs/h5OdfP4
Steps to reproduce the issue
Unknown.
It's "repeatable" in the sense that one of our two Craftoria 2 servers was exhausting the heap on every attempt to start up.
(more details below)
Description of the issue you are having
The story so far:
Our Craftoria 2 server for North America (C2:NA), began exhausting the heap on startup a few days ago; the other server, EU, is fine and has roughly as active a player base as the NA server
The logs were not helpful in pinpointing the root cause then.
A fresh world would start fine, without apparent heap usage in excess of normal.
At that time, changing the GC algo allowed the server to squeeze in a full startup before exhausting the memory we currently have on that host.
Today it began to exhaust the heap on startup again.
Updating the server to our latest pack version at least got us a proper watchdog timeout and crash-report.
Still heap exhaustion, but stack trace led me to try removing Accelerated Decay, and that did remove the problem. Memory usage is as expected now.
Given all that, I suspect a problem rooted in the world state, that can get progressively worse, linked to Accelerated Decay.
Will share more details if I find them; not sure what to look for in the world data.
Information