You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+6-6Lines changed: 6 additions & 6 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -18,15 +18,15 @@
18
18
19
19
This project is a **DAAD** interpreter created from scratch for **MSX2**/**MSX2+** systems and using the graphical capabilities of this machines.
20
20
21
-
**DAAD** is a multi-machine and multi-graphics adventure writer, enabling you to target a broad range of 8-bit and 16-bit systems.
22
-
21
+
**DAAD** is a multi-machine and multi-graphics adventure writer, enabling you to target a broad range of 8-bit and 16-bit systems.
23
22
You can see the classic interpreters [here](https://github.com/daad-adventure-writer/daad).
24
23
25
-
**MSX2DAAD** is also compatible with [Maluva DAAD extension](https://github.com/Utodev/MALUVA) emulating his new functionalities to the classic interpreters like:
24
+
**MSX2DAAD** is also compatible with [DRC](https://github.com/Utodev/DRC) compiler, and [Maluva DAAD extension](https://github.com/Utodev/MALUVA) emulating his new functionalities to the classic interpreters:
26
25
27
-
- Load bitmap images from disk.
28
-
- Load/Save your gameplay from/to disk.
29
-
- Use of external texts in a disk file providing 64kb of additional compressed texts and leaving free *RAM* memory for your adventure.
26
+
- XPICTURE: Load bitmap images from disk.
27
+
- XLOAD/XSAVE: To load/save your gameplay from/to disk.
28
+
- XMES: Use of external texts in a disk file, providing 64kb of additional compressed texts and leaving more free *RAM* memory to create your adventure.
29
+
- XPLAY: Play music using a simplified [MML](https://en.wikipedia.org/wiki/Music_Macro_Language) string, the same format of PLAY instruction from MSX1 Basic.
0 commit comments