MC服务器上行过慢导致10000ms延迟甚至掉线 #642
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rong-xiaoli
asked this question in
水深火热
Replies: 3 comments 16 replies
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202508201343,+0800, frp-fog节点,略微丢包,5分钟之后直接不能进,frp-off节点不能进。应该不是服务器的问题 |
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有其他朋友可以帮忙测试一下吗,看看其他朋友是否可以复现一下 |
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202508201919,+0800, frp-end节点,免费隧道同样效果。 architecture-beta
group local(cloud)[Friend]
service gateway(server)[Gateway] in local
service pc(server)[Friend PC as MC Server] in local
junction j1 in local
gateway:B -- T:j1
j1:L -- R:pc
group internet(internet)[Internet]
service frpServer(server)[frp_off] in internet
service frpFogNode(server)[frp_fog] in internet
service frpEndNode(server)[frp_end] in internet
junction j2 in internet
frpServer:R -- L:j2
j2:R -- L:frpFogNode
j2:L -- T:frpEndNode
group friend(cloud)[Local]
service friendGateway(server)[Gateway] in friend
service friendClient(server)[PC] in friend
friendClient:B -- T:friendGateway
gateway{group}:T -- B:j2{group}
friendGateway{group}:B -- T:j2{group}
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如题,最近出现的问题,网络逐层结构看文末。
Debian12 的MC Server上同时跑MCSM ATM9S服务器(目前正处于中期)和两根互作备份的隧道,我是那个Local的PC,朋友的结构比较简单,就是正常的局域网单层架构。
现在,本地可以很轻松跑通,连接正常;通过frp绕路则跑不通:从客户端(Friend)到MC Server延迟极低(聊天栏打字的时候),但从MC服务器到玩家时间很长,一直重置玩家位置,服务端say指令也是隔很久才可以传达到玩家端。
Local已经从服务端排查到网关了,没发现啥问题。已经不知道怎么解决了。
网络结构:
architecture-beta group local(cloud)[Local] service gateway(server)[Gateway] in local service pc(server)[PC] in local service mcServer(server)[MC Server] in local junction j1 in local gateway:B -- T:j1 j1:L -- R:pc j1:R -- L:mcServer group internet(internet)[Internet] service frpServer(server)[frp_off] in internet service frpFogNode(server)[frp_fog] in internet junction j2 in internet frpServer:R -- L:j2 j2:R -- L:frpFogNode group friend(cloud)[Friend] service friendGateway(server)[Gateway] in friend service friendClient(server)[Friend Client] in friend friendClient:B -- T:friendGateway gateway{group}:T -- B:j2{group} friendGateway{group}:B -- T:j2{group}Beta Was this translation helpful? Give feedback.
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