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Interesting external tools
https://github.com/natowi/meshroom_external_plugins/projects/1
Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations. https://github.com/MarcoAttene/MeshFix-V2.1
https://github.com/natowi/meshroom_external_plugins/blob/master/MeshFix.py
http://stanford.edu/~jingweih/papers/quadriflow/
https://github.com/hjwdzh/QuadriFlow
https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification
https://github.com/natowi/meshroom_external_plugins/blob/master/SimplifyMeshFastQuadratic.py
https://github.com/GeometryCollective/boundary-first-flattening
https://github.com/Microsoft/UVAtlas
A seamless, static, multi-view texturing system for 3D meshes https://github.com/rafapages/SSMVtex
A simple C++ geometry processing library https://github.com/libigl/libigl
Mesh conversion tool including glTF/GLB support with Draco mesh compression https://github.com/Smithsonian/dpo-meshsmith
https://github.com/natowi/meshroom_external_plugins/blob/master/MeshFileConversion
ambient occlusion baking tool https://github.com/prideout/aobaker
https://github.com/orangeduck/Python-xNormal
http://www.mmgtools.org/ http://www.mmgtools.org/mmg-remesher-try-mmg/mmg-remesher-options https://github.com/MmgTools/mmg
Mesh compression algorithm
https://github.com/magcks/harry
For large scale reconstruction
https://github.com/AIBluefisher/EGSfM
---Other tools
https://www.graphics.rwth-aachen.de/media/papers/eg2012_tutorial_meshrepair_021.pdf http://www.meshrepair.org/
https://www.opencascade.com/doc/occt-7.0.0/overview/html/occt_user_guides__shape_healing.html
https://www.cotangent.io/mesh-repair https://www.cotangent.io/download (Free beta, limited time)