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# InSpace
# Copyright (c) 2026 NAVER Corp.
# MIT license
"""
Step 5: Encode shape latents for ERP_3D_FRONT dataset.
Encodes O-Voxel geometry (dual grid) into shape latents using the pretrained encoder.
For individual assets, supports two modes (matching step3_dual_grid_erp.py):
- room_coord: position relative to room (sparse voxels, OmniPart-style)
- normalized: individually normalized (max resolution)
Input structure:
datasets/ERP_3D_FRONT_test/{uuid}/{room_name}/
dual_grid_{resolution}/full_room_wo_ceiling.vxz
dual_grid_{resolution}/individual_assets_room_coord/{asset_name}.vxz
dual_grid_{resolution}/individual_assets_normalized/{asset_name}.vxz
Output structure:
datasets/ERP_3D_FRONT_test/{uuid}/{room_name}/
shape_latents/{encoder_name}_{resolution}/full_room_wo_ceiling.npz
shape_latents/{encoder_name}_{resolution}/individual_assets_room_coord/{asset_name}.npz
shape_latents/{encoder_name}_{resolution}/individual_assets_normalized/{asset_name}.npz
Logging:
datasets/ERP_3D_FRONT_test_logs/step5_encode_shape_{encoder}_{resolution}.json
Usage:
python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512
python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512 --asset_mode both
"""
import os
import sys
sys.path.append(os.path.join(os.path.dirname(__file__), '../..'))
import json
import argparse
import torch
import numpy as np
import o_voxel
from tqdm import tqdm
from datetime import datetime
import glob
import trellis2.models as models
import trellis2.modules.sparse as sp
torch.set_grad_enabled(False)
def clear_cuda_error():
"""Clear CUDA error state and free memory."""
try:
torch.cuda.synchronize()
except:
pass
torch.cuda.empty_cache()
class ProcessingLog:
"""Handles logging of processing progress to JSON file."""
def __init__(self, log_path: str):
self.log_path = log_path
self.data = self._load()
def _load(self) -> dict:
"""Load existing log or create new one."""
if os.path.exists(self.log_path):
try:
with open(self.log_path, 'r') as f:
return json.load(f)
except (json.JSONDecodeError, IOError):
pass
return {
'step': 'step5_encode_shape',
'started_at': datetime.now().isoformat(),
'last_updated': datetime.now().isoformat(),
'summary': {
'total_rooms': 0,
'rooms_processed': 0,
'rooms_failed': 0,
'total_tokens': 0,
'assets_processed': 0,
'assets_failed': 0
},
'rooms': {}
}
def save(self):
"""Save log to file."""
self.data['last_updated'] = datetime.now().isoformat()
os.makedirs(os.path.dirname(self.log_path), exist_ok=True)
with open(self.log_path, 'w') as f:
json.dump(self.data, f, indent=2)
def is_room_completed(self, room_key: str) -> bool:
"""Check if room has been successfully processed."""
return room_key in self.data['rooms'] and self.data['rooms'][room_key].get('status') == 'completed'
def log_room(self, room_key: str, result: dict):
"""Log processing result for a room."""
self.data['rooms'][room_key] = {
'status': 'completed' if result['room_processed'] else 'failed',
'room_processed': result['room_processed'],
'room_tokens': result['room_tokens'],
'assets_processed': result['assets_processed'],
'assets_failed': result['assets_failed'],
'timestamp': datetime.now().isoformat()
}
def update_summary(self, total_rooms: int, rooms_processed: int, rooms_failed: int,
total_tokens: int, assets_processed: int, assets_failed: int):
"""Update summary statistics."""
self.data['summary'] = {
'total_rooms': total_rooms,
'rooms_processed': rooms_processed,
'rooms_failed': rooms_failed,
'total_tokens': total_tokens,
'assets_processed': assets_processed,
'assets_failed': assets_failed
}
def find_all_rooms(root: str, resolution: int) -> list:
"""Find all room directories that have dual_grid files."""
rooms = []
for uuid_dir in sorted(os.listdir(root)):
uuid_path = os.path.join(root, uuid_dir)
if not os.path.isdir(uuid_path):
continue
for room_name in sorted(os.listdir(uuid_path)):
room_path = os.path.join(uuid_path, room_name)
dual_grid_dir = os.path.join(room_path, f'dual_grid_{resolution}')
if os.path.isdir(room_path) and os.path.exists(dual_grid_dir):
rooms.append({
'uuid': uuid_dir,
'room_name': room_name,
'room_path': room_path,
'dual_grid_dir': dual_grid_dir
})
return rooms
def load_dual_grid(vxz_path: str) -> tuple:
"""
Load dual grid data and convert to SparseTensor format.
Returns:
vertices (SparseTensor), intersected (SparseTensor)
"""
coords, attr = o_voxel.io.read_vxz(vxz_path, num_threads=4) # coords.shape = [230503, 3], attr['vertices'].shape = [230503, 3], attr['intersected'].shape = [230503, 1]
vertices = sp.SparseTensor(
(attr['vertices'] / 255.0).float(), # feats: dual_vertices (relative position inside the voxel)
torch.cat([torch.zeros_like(coords[:, 0:1]), coords], dim=-1) # coords: [batch, x, y, z] (batch = 1)
)
intersected = vertices.replace(torch.cat([
attr['intersected'] % 2, # x-axis intersection flag
attr['intersected'] // 2 % 2, # y-axis intersection flag
attr['intersected'] // 4 % 2, # z-axis intersection flag
], dim=-1).bool())
return vertices, intersected
# vertices.coords.shape = [230503, 4], vertices.feats.shape = [230503, 3]
# intersected.coords.shape = [230503, 4], intersected.feats.shape = [230503, 3]
def is_valid_sparse_tensor(tensor) -> bool:
"""Check if sparse tensor has valid values."""
return torch.isfinite(tensor.feats).all() and torch.isfinite(tensor.coords).all()
def load_dual_grid_raw(vxz_path: str) -> tuple:
"""
Load dual grid data and return raw tensors (for batching).
Returns:
feats (torch.Tensor), coords (torch.Tensor), intersected_feats (torch.Tensor)
"""
coords, attr = o_voxel.io.read_vxz(vxz_path, num_threads=4)
feats = (attr['vertices'] / 255.0).float()
intersected_feats = torch.cat([
attr['intersected'] % 2,
attr['intersected'] // 2 % 2,
attr['intersected'] // 4 % 2,
], dim=-1).bool()
return feats, coords, intersected_feats
def process_assets_batched(asset_files: list, assets_output_dir: str, encoder, batch_size: int = 8) -> tuple:
"""
Process multiple assets in batches for better GPU utilization.
Args:
asset_files: List of asset vxz file paths
assets_output_dir: Output directory for encoded latents
encoder: Shape encoder model
batch_size: Number of assets to process in one batch
Returns:
(assets_processed, assets_failed)
"""
assets_processed = 0
assets_failed = 0
# Filter out already processed assets
pending_assets = []
for asset_path in asset_files:
asset_name = os.path.splitext(os.path.basename(asset_path))[0]
asset_output_path = os.path.join(assets_output_dir, f'{asset_name}.npz')
if not os.path.exists(asset_output_path):
pending_assets.append((asset_path, asset_name, asset_output_path))
else:
assets_processed += 1
if not pending_assets:
return assets_processed, assets_failed
# Process in batches
for batch_start in range(0, len(pending_assets), batch_size):
batch_end = min(batch_start + batch_size, len(pending_assets))
batch_items = pending_assets[batch_start:batch_end]
# Load batch data
batch_feats = []
batch_coords = []
batch_intersected = []
valid_indices = []
for i, (asset_path, asset_name, _) in enumerate(batch_items):
try:
feats, coords, intersected_feats = load_dual_grid_raw(asset_path)
# Check validity
if torch.isfinite(feats).all() and torch.isfinite(coords.float()).all():
batch_feats.append(feats)
batch_coords.append(coords)
batch_intersected.append(intersected_feats)
valid_indices.append(i)
else:
assets_failed += 1
except Exception as e:
print(f"Error loading asset {asset_name}: {e}")
assets_failed += 1
if not valid_indices:
continue
try:
# Create batched SparseTensors using from_tensor_list
# Add batch index to coords
batched_coords = []
for batch_idx, coords in enumerate(batch_coords):
coords_with_batch = torch.cat([
torch.full((coords.shape[0], 1), batch_idx, dtype=coords.dtype),
coords
], dim=-1)
batched_coords.append(coords_with_batch)
all_feats = torch.cat(batch_feats, dim=0)
all_coords = torch.cat(batched_coords, dim=0)
all_intersected = torch.cat(batch_intersected, dim=0)
vertices_batched = sp.SparseTensor(all_feats, all_coords)
intersected_batched = vertices_batched.replace(all_intersected)
# Encode batch (single forward pass - neighbor map computed once!)
z_batched = encoder(vertices_batched.cuda(), intersected_batched.cuda())
torch.cuda.synchronize()
# Split results back using layout
z_feats_list, z_coords_list = z_batched.to_tensor_list()
# Save individual results
for list_idx, orig_idx in enumerate(valid_indices):
asset_path, asset_name, asset_output_path = batch_items[orig_idx]
z_feats = z_feats_list[list_idx]
z_coords = z_coords_list[list_idx]
if torch.isfinite(z_feats).all():
pack = {
'feats': z_feats.cpu().numpy().astype(np.float32),
'coords': z_coords[:, 1:].cpu().numpy().astype(np.uint8) # Remove batch index
}
np.savez_compressed(asset_output_path, **pack)
assets_processed += 1
else:
print(f"[Skip] {asset_name}: Non-finite latent")
assets_failed += 1
except Exception as e:
print(f"Error processing batch: {e}")
assets_failed += len(valid_indices)
clear_cuda_error()
return assets_processed, assets_failed
def process_room(room_info: dict, encoder, latent_name: str, resolution: int, mode: str = 'all', asset_mode: str = 'both', batch_size: int = 8) -> dict:
"""
Process a single room.
Args:
room_info: Dict with room info
encoder: Shape encoder model
latent_name: Name for output folder
resolution: O-Voxel resolution
mode: 'all', 'room_only', 'assets_only'
asset_mode: 'both', 'room_coord', 'normalized'
batch_size: Batch size for asset encoding
Returns:
Dict with processing results
"""
room_path = room_info['room_path']
dual_grid_dir = room_info['dual_grid_dir']
output_dir = os.path.join(room_path, 'shape_latents', latent_name)
os.makedirs(output_dir, exist_ok=True)
results = {
'uuid': room_info['uuid'],
'room_name': room_info['room_name'],
'room_processed': False,
'room_tokens': 0,
'assets_processed': 0,
'assets_failed': 0
}
# Process full room
if mode in ['all', 'room_only']:
room_vxz_path = os.path.join(dual_grid_dir, 'full_room_wo_ceiling.vxz')
room_output_path = os.path.join(output_dir, 'full_room_wo_ceiling.npz')
if os.path.exists(room_vxz_path) and not os.path.exists(room_output_path):
try:
vertices, intersected = load_dual_grid(room_vxz_path)
if not (is_valid_sparse_tensor(vertices) and is_valid_sparse_tensor(intersected)):
print(f"[Skip] {room_info['uuid']}/{room_info['room_name']}: NaN/Inf in input")
else:
z = encoder(vertices.cuda(), intersected.cuda())
torch.cuda.synchronize()
if torch.isfinite(z.feats).all():
pack = {
'feats': z.feats.cpu().numpy().astype(np.float32),
'coords': z.coords[:, 1:].cpu().numpy().astype(np.uint8)
}
np.savez_compressed(room_output_path, **pack)
results['room_processed'] = True
results['room_tokens'] = pack['coords'].shape[0]
else:
print(f"[Skip] {room_info['uuid']}/{room_info['room_name']}: Non-finite latent")
except Exception as e:
print(f"Error processing room {room_info['uuid']}/{room_info['room_name']}: {e}")
clear_cuda_error()
elif os.path.exists(room_output_path):
results['room_processed'] = True
try:
data = np.load(room_output_path)
results['room_tokens'] = data['coords'].shape[0]
except:
pass
# Process individual assets
if mode in ['all', 'assets_only']:
do_room_coord = asset_mode in ['both', 'room_coord']
do_normalized = asset_mode in ['both', 'normalized']
asset_dirs = []
if do_room_coord:
asset_dirs.append(('individual_assets_room_coord', 'individual_assets_room_coord'))
if do_normalized:
asset_dirs.append(('individual_assets_normalized', 'individual_assets_normalized'))
# ============================================================
# Batched asset processing (faster due to shared neighbor map computation)
# ============================================================
for input_subdir, output_subdir in asset_dirs:
assets_vxz_dir = os.path.join(dual_grid_dir, input_subdir)
if os.path.exists(assets_vxz_dir):
asset_files = glob.glob(os.path.join(assets_vxz_dir, '*.vxz'))
assets_output_dir = os.path.join(output_dir, output_subdir)
os.makedirs(assets_output_dir, exist_ok=True)
# Process assets in batches
processed, failed = process_assets_batched(
asset_files, assets_output_dir, encoder, batch_size=batch_size
)
results['assets_processed'] += processed
results['assets_failed'] += failed
# ============================================================
# OLD: Sequential asset processing (slow - neighbor map computed per asset)
# ============================================================
# for input_subdir, output_subdir in tqdm(asset_dirs, desc="Processing asset dirs"):
# assets_vxz_dir = os.path.join(dual_grid_dir, input_subdir)
# if os.path.exists(assets_vxz_dir):
# asset_files = glob.glob(os.path.join(assets_vxz_dir, '*.vxz'))
# assets_output_dir = os.path.join(output_dir, output_subdir)
# os.makedirs(assets_output_dir, exist_ok=True)
# for asset_path in tqdm(asset_files, desc="Processing assets"):
# asset_name = os.path.splitext(os.path.basename(asset_path))[0]
# asset_output_path = os.path.join(assets_output_dir, f'{asset_name}.npz')
# if not os.path.exists(asset_output_path):
# try:
# vertices, intersected = load_dual_grid(asset_path)
# if is_valid_sparse_tensor(vertices) and is_valid_sparse_tensor(intersected):
# z = encoder(vertices.cuda(), intersected.cuda())
# torch.cuda.synchronize()
# if torch.isfinite(z.feats).all():
# pack = {
# 'feats': z.feats.cpu().numpy().astype(np.float32),
# 'coords': z.coords[:, 1:].cpu().numpy().astype(np.uint8)
# }
# np.savez_compressed(asset_output_path, **pack)
# results['assets_processed'] += 1
# else:
# results['assets_failed'] += 1
# else:
# results['assets_failed'] += 1
# except Exception as e:
# print(f"Error processing asset {asset_name}: {e}")
# results['assets_failed'] += 1
# clear_cuda_error()
# else:
# results['assets_processed'] += 1
return results
def main():
parser = argparse.ArgumentParser(description='Encode shape latents for ERP_3D_FRONT dataset')
parser.add_argument('--root', type=str, default='datasets/ERP_3D_FRONT_test',
help='Root directory of ERP_3D_FRONT dataset')
parser.add_argument('--resolution', type=int, default=512,
help='O-Voxel resolution')
parser.add_argument('--enc_pretrained', type=str,
default='microsoft/TRELLIS.2-4B/ckpts/shape_enc_next_dc_f16c32_fp16',
help='Pretrained encoder model')
parser.add_argument('--mode', type=str, default='all',
choices=['all', 'room_only', 'assets_only'],
help='Processing mode')
parser.add_argument('--asset_mode', type=str, default='room_coord',
choices=['both', 'room_coord', 'normalized'],
help='Asset encoding mode: room_coord (relative position), normalized (max resolution), both')
parser.add_argument('--rank', type=int, default=0)
parser.add_argument('--world_size', type=int, default=1)
parser.add_argument('--skip_completed', action='store_true',
help='Skip rooms that are already logged as completed')
parser.add_argument('--log_interval', type=int, default=10,
help='Save log every N rooms')
args = parser.parse_args()
# args.root = 'datasets/ERP_3D_FRONT_test'
args.batch_size = 8
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 0 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 1 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 2 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 3 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 4 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 5 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 6 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 7 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 8 --world_size 10
# python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT --resolution 512 --skip_completed --rank 9 --world_size 10
# CUDA_VISIBLE_DEVICES=1 python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512 --skip_completed --rank 0 --world_size 4
# CUDA_VISIBLE_DEVICES=1 python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512 --skip_completed --rank 1 --world_size 4
# CUDA_VISIBLE_DEVICES=1 python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512 --skip_completed --rank 2 --world_size 4
# CUDA_VISIBLE_DEVICES=1 python data_toolkit/erp/step5_encode_shape_latent_erp.py --root datasets/ERP_3D_FRONT_test --resolution 512 --skip_completed --rank 3 --world_size 4
args.asset_mode = 'room_coord'
args.mode = 'all'
args.resolution = 512 # 256, 512, 1024
# Load encoder
print("Loading encoder...")
latent_name = f'{args.enc_pretrained.split("/")[-1]}_{args.resolution}'
encoder = models.from_pretrained(args.enc_pretrained).eval().cuda()
print(f"Encoder loaded: {latent_name}")
# Initialize logging (outside dataset folder)
log_suffix = f"_rank{args.rank}" if args.world_size > 1 else ""
log_dir = args.root.rstrip('/') + '_logs'
log_path = os.path.join(log_dir, f'step5_encode_shape_{latent_name}{log_suffix}.json')
log = ProcessingLog(log_path)
print(f"Logging to: {log_path}")
# Find all rooms
print("Finding rooms...")
rooms = find_all_rooms(args.root, args.resolution)
rooms.sort(key=lambda x: (x['uuid'], x['room_name']))
total_rooms = len(rooms)
print(f"Found {total_rooms} rooms")
# Distribute across ranks
start = len(rooms) * args.rank // args.world_size
end = len(rooms) * (args.rank + 1) // args.world_size
rooms = rooms[start:end]
print(f"Processing {len(rooms)} rooms (rank {args.rank}/{args.world_size})")
# Filter already completed rooms if requested
if args.skip_completed:
original_count = len(rooms)
rooms = [r for r in rooms if not log.is_room_completed(f"{r['uuid']}/{r['room_name']}")]
skipped = original_count - len(rooms)
if skipped > 0:
print(f"Skipping {skipped} already completed rooms")
# Process rooms
total_room_processed = 0
total_room_failed = 0
total_room_tokens = 0
total_assets_processed = 0
total_assets_failed = 0
for i, room_info in enumerate(tqdm(rooms, desc="Encoding shape latents")):
room_key = f"{room_info['uuid']}/{room_info['room_name']}"
result = process_room(room_info, encoder, latent_name, args.resolution, args.mode, args.asset_mode, args.batch_size)
# Update counters
if result['room_processed']:
total_room_processed += 1
total_room_tokens += result['room_tokens']
else:
total_room_failed += 1
total_assets_processed += result['assets_processed']
total_assets_failed += result['assets_failed']
# Log result
log.log_room(room_key, result)
# Save log periodically
if (i + 1) % args.log_interval == 0:
log.update_summary(total_rooms, total_room_processed, total_room_failed,
total_room_tokens, total_assets_processed, total_assets_failed)
log.save()
# Final log save
log.update_summary(total_rooms, total_room_processed, total_room_failed,
total_room_tokens, total_assets_processed, total_assets_failed)
log.save()
print(f"\nSummary:")
print(f" Rooms processed: {total_room_processed}")
print(f" Rooms failed: {total_room_failed}")
print(f" Total room tokens: {total_room_tokens}")
print(f" Avg tokens per room: {total_room_tokens / max(1, total_room_processed):.0f}")
print(f" Assets processed: {total_assets_processed}")
print(f" Assets failed: {total_assets_failed}")
print(f"\nLog saved to: {log_path}")
if __name__ == '__main__':
main()
# rm -rf datasets/ERP_3D_FRONT_test/*/*/shape_latents/shape_enc_next_dc_f16c32_fp16_256/
# rm -rf datasets/ERP_3D_FRONT_test/*/*/shape_latents_previous
# CUDA_VISIBLE_DEVICES=5 python data_toolkit/erp/step5_encode_shape_latent_erp.py
# # First check how many exist
# find datasets/ERP_3D_FRONT_test -type d -name "shape_latents" | wc -l
# # Apply the rename
# find datasets/ERP_3D_FRONT_test -type d -name "shape_latents" | while read dir; do
# parent_dir=$(dirname "$dir")
# mv "$dir" "$parent_dir/shape_latents_previous"
# echo "Renamed: $dir -> $parent_dir/shape_latents_previous"
# done