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I managed to get a shake watch working with this:
import Control.Concurrent (newChan, readChan)
import Control.Exception (SomeAsyncException(..), fromException, throwIO, try)
import Data.Functor (void)
import Development.Shake
import System.Directory (getCurrentDirectory)
import System.Environment (getArgs, getEnvironment, withArgs)
import System.FSNotify (eventPath, watchTreeChan, withManager)
import qualified Data.Set as Set
main :: IO ()
main =
-- Get the command line args before shake sees them. This is not ideal because
-- you must run e.g.
--
-- shake watch -j2
--
-- as opposed to
--
-- shake -j2 watch
--
getArgs >>= \case
"watch":args ->
-- Strip off the "watch" arg for the real shake script.
withArgs args $ do
-- Run the real main under 'try', ignoring synchronous exceptions
-- because we don't care if the build fails - we want to watch & rebuild
-- regardless. Re-throw async exceptions.
try realMain >>= \case
Left (fromException -> Just (SomeAsyncException ex)) -> throwIO ex
_ -> pure ()
-- Get the list of files that shake considers to be alive. This assumes
-- we've set
--
-- shakeLiveFiles = [".shake/live"]
--
cwd <- getCurrentDirectory
files <- Set.fromList . map (cwd </>) . lines <$> readFile ".shake/live"
-- Start watching the filesystem, and rebuild once any of these files
-- changes.
withManager $ \manager -> do
chan <- newChan
void (watchTreeChan manager "." ((`elem` files) . eventPath) chan)
void (readChan chan) -- We block here
-- Loop. Here my compiled shakefile is itself a build target, so I exec
-- it rather than loop here, to get the latest & greatest shake
-- executable.
env <- getEnvironment
executeFile "bin/Shakefile" False ("watch":args) (Just env)
_ ->
realMainIt works okay, but I really don't want to keep writing this code :)
Should/could something like this live inside shake? shake --watch?
srid
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