Avoiding Particle Spawn from setBlock through Flags #2128
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3benknight
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I am creating a large multiblock door and the door works correctly except for when removing a block using the setBlock command to air, the usual particles from breaking a block are displayed. Is there a way to disable this using flags?
I tried disabling particles using the 4 flag using level.setBlock(pos, Blocks.AIR.defaultBlockState(), 4); as well as the 32, 16, and 2 flags but did not have any success. Does anyone have a solution to remove these particles without disabling breaking particles for the entire block?
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