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* use health status when generating combat message
consider existing neighbor locations when generating location
* fix idle action tell
* add max_hp to db account
* fix test
ACTION_PROMPT: "[Story context: {story_context}]; [History: {history}]; [USER_START] Rewrite the Action, and nothing else, in your own words using the supplied Context and Location. History is what happened before. Use less than {max_words} words. [Text: {input_text}] \n\nEnd of text."
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DIALOGUE_PROMPT: '[Story context: {story_context}]; [Location: {location}]; [History: {history}]; The following is a conversation between {character1} and {character2}; {character1}:{character1_description}; character2:{character2_description}; [Chat history: {previous_conversation}]\n\n [{character2}s sentiment towards {character1}: {sentiment}].[USER_START] Write a single response for {character2} in third person pov, using {character2} description.'
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ITEM_PROMPT: 'Items:[{items}];Characters:[{character1},{character2}] \n\n [USER_START] Decide if an item was explicitly given, taken, dropped or put somewhere in the following text:[Text:{text}]. Insert your thoughts about whether an item was explicitly given, taken, put somewhere or dropped in "my thoughts", and the results in "item", "from" and "to", or make them empty if . Insert {character1}s sentiment towards {character2} in a single word in "sentiment assessment". Fill in the following JSON template: {{ "thoughts":"", "result": {{ "item":"", "from":"", "to":""}}, {{"sentiment":"sentiment assessment"}} }} End of example. \n\n Write your response in valid JSON'
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COMBAT_PROMPT: 'Rewrite the following combat between user {attacker} using {attacker_weapon}, and {victim} using {victim_weapon} in {location}, {location_description} into a vivid description in less than 300 words. [USER_START] Rewrite the following combat result in about 150 words, using the characters weapons . Combat Result: {attacker_msg}'
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COMBAT_PROMPT: 'The following is a combat scene between user {attacker} and {victim} in {location}, {location_description} into a vivid description. [USER_START] Rewrite the following combat result in about 150 words, using the characters weapons and their health status: 1.0 is highest, 0.0 is lowest. Combat Result: {attacker_msg}'
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PRE_JSON_PROMPT: 'Below is an instruction that describes a task, paired with an input that provides further context. Write a response in valid JSON format that appropriately completes the request.'
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CREATE_CHARACTER_PROMPT: '[USER_START] For a {story_type}, create a diverse character with rich personality that can be interacted with using the story context and keywords. Do not mention height. Story context: {story_context}; keywords: {keywords}. Fill in this JSON template and write nothing else: {{"name":"", "description": "50 words", "appearance": "25 words", "personality": "50 words", "money":(int), "level":"", "gender":"m/f/n", "age":(int), "race":""}}'
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CREATE_LOCATION_PROMPT: '[Story context: {story_context}]; World info: {world_info}; Zone info: {zone_info}; Exit json example: {{"direction":"", "name":"name of new location", "short_descr":"exit description"}}; Npc or mob example: {{"name":"", "sentiment":"", "race":"", "gender":"m, f, or n", "level":(int), "description":"25 words"}}. Existing connected locations: {exit_locations}. [USER_START] For a {story_type}, describe the following location: {location_name}. {items_prompt} {spawn_prompt} Add a brief description, and one to three additional exits leading to new locations. Fill in this JSON template and do not write anything else: {{"description": "25 words", "exits":[], "items":[], "npcs":[]}}. Write the response in valid JSON.'
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