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Accidentally put it in macOS instead of N3DS
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.github/workflows/build.yml

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@@ -347,6 +347,7 @@ jobs:
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- name: Build
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run: |
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git apply build/yuescript-makefile-remove-stdc++fs.patch
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cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=$DEVKITPRO/cmake/3DS.cmake -DCMAKE_BUILD_TYPE=MinSizeRel -DBUILD_WITH_ALL=ON -DBUILD_WITH_SCHEME=OFF -DBUILD_WITH_JS=OFF -DBUILD_WITH_PYTHON=OFF ..
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cmake --build build --parallel
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@@ -371,7 +372,6 @@ jobs:
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- name: Build
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run: |
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git apply build/yuescript-makefile-remove-stdc++fs.patch
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_STATIC=ON -DBUILD_SDLGPU=On -DBUILD_WITH_ALL=ON -DCMAKE_POLICY_VERSION_MINIMUM=3.5 ..
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cmake --build . --parallel

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