The Jumpjet fires up alright with all visual effects, but once its initialized, I can't shut it down. When I right click on the JJ engine ingame and the KSP engine settings dialogue box comes up, it has both Activate and Shutdown buttons visable. When I click on the Shutdown button, nothing happens - it won't shut down.
I think its to do with the .cfg format being the old format.
I tried messing around with it and changed the Module name from ModuleEngines to ModuleEnginesFX, then adding the "allowShutdown = true" command.
This works - ie. the dialogue box switches from Activate to Shutdown, depending, and you can then shut the engine down.
However all the visual and audio effects are absent.
The Jumpjet fires up alright with all visual effects, but once its initialized, I can't shut it down. When I right click on the JJ engine ingame and the KSP engine settings dialogue box comes up, it has both Activate and Shutdown buttons visable. When I click on the Shutdown button, nothing happens - it won't shut down.
I think its to do with the .cfg format being the old format.
I tried messing around with it and changed the Module name from ModuleEngines to ModuleEnginesFX, then adding the "allowShutdown = true" command.
This works - ie. the dialogue box switches from Activate to Shutdown, depending, and you can then shut the engine down.
However all the visual and audio effects are absent.