Hi I am getting a few issues running brainchop on chrome - whenever I try and run a sort of heavy model, it either says failed to compile fragment shaders or stops the model prematurely with a prompt memory loss [ "Context lost due to limited Memory available, please check current browser resouces in the toolbar and verified GPUs for each model"]
My system (WebGL diagnostics): OS: Windows 10 (64-bit)
Browser: Chrome 137
WebGL 2.0: ✅ Supported
Renderer: ANGLE (AMD Radeon(TM) Graphics, Direct3D11) → Using your AMD GPU ✅
Shading Language: WebGL GLSL ES 3.0 ✅
Antialiasing: Available ✅
Major Performance Caveat: No