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Not able to run heavy model on chrome - memory/fragment shaders issue #61

@prateekmalik22

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@prateekmalik22

Hi I am getting a few issues running brainchop on chrome - whenever I try and run a sort of heavy model, it either says failed to compile fragment shaders or stops the model prematurely with a prompt memory loss [ "Context lost due to limited Memory available, please check current browser resouces in the toolbar and verified GPUs for each model"]

My system (WebGL diagnostics): OS: Windows 10 (64-bit)

Browser: Chrome 137

WebGL 2.0: ✅ Supported

Renderer: ANGLE (AMD Radeon(TM) Graphics, Direct3D11) → Using your AMD GPU ✅

Shading Language: WebGL GLSL ES 3.0 ✅

Antialiasing: Available ✅

Major Performance Caveat: No

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