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Wield and In-Hand Sprites for Guns #4743

Description

@zalindae

What version did the issue occur in?

Frontier/3be997f

Description

There are multiple weapons that are either missing sprites or have other issues.

Lucky pistol has a dead white pixel for all in-hand sprites
Barlows Bolt Action Rifle has a different wood body frame color for in-hand sprites and back-storage.
Musket doesn't have a back-storage sprite (Mr_I made one)
Obviously MG-90L doesn't have any wield sprites
GSW Rocket Launcher MK4 doesn't have a wield sprite nor back-storage
GSW Multiple Rocket Launcher MK4 doesn't have a wield sprite nor back-storage
Disabler MG doesn't have an wield sprite nor back-storage
Energy Submachine Gun doesn't have inhand sprites used when first picked up or de-wielded until disabler/harm is chosen. Should give it a Disable Wield sprite.
Practice Disabler doesn't have any in-hand sprites
Pulse Pistol has no back-storage sprite
Pirate Cannon doesn't have a wielded sprite
Turbo Laser Mk3 in-hand sprites uses the wielded sprites
Blunderbuss doesn't have a back-storage sprite
Knockback stick & baseball bat has no back-storage sprite
Official security anti-inflatable armament doesn't have any in-hand sprites - although I think it's just a needle.
Portable Particle Decelerator doesn't have an back-storage sprite
Claymore sprite colors differ than icon,
Eye of the Behonker doesn't have any in-hand sprites, somehow considered a pistol in back-storage sprite.
Plasteel Arming Sword (NFSD) uses the sabre as an backpack storage icon and size.

Thanks Nyu and Maren for the listed items.

Reproduction

Grab one of the weapons and either hold in hand, wield, or place in back slot according to the issue reported above.

Additional Context

reference bug report https://discord.com/channels/1123826877245694004/1527050240400691230

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