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Need way to determine when PokeNav call message box is open #6

@nichosta

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@nichosta

Noted in Dewford Town (persistent issue).

There appears to be no reliable memory which can be read to determine if a message box is open. In theory sFieldMessageBoxMode should be 2 while a field message box is open (including normal message boxes, which is fine for our purposes), but it appears unreliable. Currently using the gScriptContext script pointer to determine if a script is in progress, which mostly works for the normal field textboxes, but doesn't seem to work for the PokeNav.

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