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In src/gl/glcontroller.cpp, line 393, the forward/backwards derivatives get cast to a Float. If these were being used in spacial interpolation, they would be Vector3s, which when cast to Floats return a single zero.
In
src/gl/glcontroller.cpp, line 393, the forward/backwards derivatives get cast to a Float. If these were being used in spacial interpolation, they would be Vector3s, which when cast to Floats return a single zero.