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Copy pathcpu.py
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344 lines (301 loc) · 12.9 KB
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# cpu.py — 8-bit CPU with fetch-decode-execute cycle
# All arithmetic goes through the gate-level ALU in alu.py
from alu import (add8, sub8, and8, or8, xor8, not8, inc8, dec8,
shl8, shr8, mul8, int_to_bits)
# ── Opcode table ─────────────────────────────────────────────────────────────
NOP = 0x00
LDA_IMM = 0x01; LDA_ADDR = 0x02
STA_ADDR = 0x03
ADD_IMM = 0x04; ADD_ADDR = 0x05
SUB_IMM = 0x06; SUB_ADDR = 0x07
AND_IMM = 0x08; AND_ADDR = 0x09
OR_IMM = 0x0A; OR_ADDR = 0x0B
XOR_IMM = 0x0C; XOR_ADDR = 0x0D
NOT_OP = 0x0E
JMP_ADDR = 0x0F
JZ_ADDR = 0x10; JNZ_ADDR = 0x11
JC_ADDR = 0x12; JNC_ADDR = 0x13
JN_ADDR = 0x14
INC_OP = 0x15; DEC_OP = 0x16
OUT_OP = 0x17; OUTA_OP = 0x18
INP_OP = 0x19
LDX_IMM = 0x1A; LDX_ADDR = 0x1B; STX_ADDR = 0x1C
TAX_OP = 0x1D; TXA_OP = 0x1E
CMP_IMM = 0x1F; CMP_ADDR = 0x20
PUSH_OP = 0x21; POP_OP = 0x22
JSR_ADDR = 0x23; RET_OP = 0x24
LDAX_OP = 0x25; STAX_OP = 0x26 # indirect via X
SHL_OP = 0x27; SHR_OP = 0x28
OUTN_OP = 0x29 # print A as decimal number
DRAW_OP = 0x2A # render pong display from memory
KEY_OP = 0x2B # non-blocking keyread → A (0 if none)
WAIT_OP = 0x2C # sleep one frame (~50ms)
MUL_IMM = 0x2D; MUL_ADDR = 0x2E # signed 8-bit multiply
# Long (16-bit address) jump variants — opcode + hi_byte + lo_byte
JMPL = 0x30
JZL = 0x31; JNZL = 0x32
JCL = 0x33; JNCL = 0x34
JNL = 0x35
HLT = 0xFF
STACK_TOP = 0xEF # stack lives at 0xE0–0xEF, SP starts here and grows down
class CPU:
# Pong display constants (must match pong.asm memory layout)
_PONG_BALL_X = 0xF0
_PONG_BALL_Y = 0xF1
_PONG_P1_Y = 0xF4
_PONG_P2_Y = 0xF5
_PONG_SCORE1 = 0xF6
_PONG_SCORE2 = 0xF7
_CW, _CH = 40, 18 # court width / game-area height
_PH = 5 # paddle height
def __init__(self, memory, verbose=False):
self.mem = memory
self.A = 0
self.X = 0
self.PC = 0
self.SP = STACK_TOP
self.Z = 0 # zero flag
self.C = 0 # carry flag
self.N = 0 # negative flag
self.halted = False
self.verbose = verbose
self.cycles = 0
self._display_up = False
self.code = bytearray(65536)
self.code_end = 0
# ── helpers ──────────────────────────────────────────────────────────────
def _flags(self, result, carry=0):
result &= 0xFF
self.Z = 1 if result == 0 else 0
self.C = carry & 1
self.N = int_to_bits(result)[7]
def load_code(self, bytecode, origin=0):
"""Load assembled bytecode into the code store."""
for i, b in enumerate(bytecode):
self.code[origin + i] = b
self.code_end = origin + len(bytecode)
def _fetch(self):
byte = self.code[self.PC]
self.PC += 1
return byte
def _fetch16(self):
hi = self._fetch()
lo = self._fetch()
return (hi << 8) | lo
def _push(self, val):
self.mem.write(self.SP, val & 0xFF)
self.SP = (self.SP - 1) & 0xFF
def _pop(self):
self.SP = (self.SP + 1) & 0xFF
return self.mem.read(self.SP)
# ── single step ──────────────────────────────────────────────────────────
def step(self):
if self.halted:
return False
op = self._fetch()
self.cycles += 1
if self.verbose:
print(f" [${self.PC-1:02X}] op=${op:02X} "
f"A={self.A:02X} X={self.X:02X} Z={self.Z} C={self.C} N={self.N}")
if op == NOP: pass
elif op == HLT: self.halted = True; return False
elif op == LDA_IMM: self.A = self._fetch(); self._flags(self.A)
elif op == LDA_ADDR: self.A = self.mem.read(self._fetch()); self._flags(self.A)
elif op == STA_ADDR: self.mem.write(self._fetch(), self.A)
elif op == ADD_IMM:
r, c = add8(self.A, self._fetch()); self.A = r; self._flags(r, c)
elif op == ADD_ADDR:
r, c = add8(self.A, self.mem.read(self._fetch())); self.A = r; self._flags(r, c)
elif op == SUB_IMM:
r, b = sub8(self.A, self._fetch()); self.A = r; self._flags(r, b)
elif op == SUB_ADDR:
r, b = sub8(self.A, self.mem.read(self._fetch())); self.A = r; self._flags(r, b)
elif op == AND_IMM: self.A = and8(self.A, self._fetch()); self._flags(self.A)
elif op == AND_ADDR: self.A = and8(self.A, self.mem.read(self._fetch())); self._flags(self.A)
elif op == OR_IMM: self.A = or8(self.A, self._fetch()); self._flags(self.A)
elif op == OR_ADDR: self.A = or8(self.A, self.mem.read(self._fetch())); self._flags(self.A)
elif op == XOR_IMM: self.A = xor8(self.A, self._fetch()); self._flags(self.A)
elif op == XOR_ADDR: self.A = xor8(self.A, self.mem.read(self._fetch())); self._flags(self.A)
elif op == NOT_OP: self.A = not8(self.A); self._flags(self.A)
elif op == JMP_ADDR: self.PC = self._fetch()
elif op == JZ_ADDR:
addr = self._fetch()
if self.Z: self.PC = addr
elif op == JNZ_ADDR:
addr = self._fetch()
if not self.Z: self.PC = addr
elif op == JC_ADDR:
addr = self._fetch()
if self.C: self.PC = addr
elif op == JNC_ADDR:
addr = self._fetch()
if not self.C: self.PC = addr
elif op == JN_ADDR:
addr = self._fetch()
if self.N: self.PC = addr
elif op == INC_OP:
r, c = inc8(self.A); self.A = r; self._flags(r, c)
elif op == DEC_OP:
r, b = dec8(self.A); self.A = r; self._flags(r)
elif op == OUT_OP: print(chr(self.A), end='', flush=True)
elif op == OUTN_OP: print(self.A, end='', flush=True)
elif op == DRAW_OP: self._pong_draw()
elif op == KEY_OP: self.A = self._poll_key(); self._flags(self.A)
elif op == WAIT_OP:
import time; time.sleep(0.05)
elif op == MUL_IMM:
r = mul8(self.A, self._fetch()); self.A = r; self._flags(r)
elif op == MUL_ADDR:
r = mul8(self.A, self.mem.read(self._fetch())); self.A = r; self._flags(r)
elif op == JMPL: self.PC = self._fetch16()
elif op == JZL:
addr = self._fetch16()
if self.Z: self.PC = addr
elif op == JNZL:
addr = self._fetch16()
if not self.Z: self.PC = addr
elif op == JCL:
addr = self._fetch16()
if self.C: self.PC = addr
elif op == JNCL:
addr = self._fetch16()
if not self.C: self.PC = addr
elif op == JNL:
addr = self._fetch16()
if self.N: self.PC = addr
elif op == OUTA_OP: print(f"{self.A}", end='', flush=True)
elif op == INP_OP:
try:
self.A = int(input("input> ")) & 0xFF
except (ValueError, EOFError):
self.A = 0
self._flags(self.A)
elif op == LDX_IMM: self.X = self._fetch(); self._flags(self.X)
elif op == LDX_ADDR: self.X = self.mem.read(self._fetch()); self._flags(self.X)
elif op == STX_ADDR: self.mem.write(self._fetch(), self.X)
elif op == TAX_OP: self.X = self.A; self._flags(self.X)
elif op == TXA_OP: self.A = self.X; self._flags(self.A)
elif op == LDAX_OP: self.A = self.mem.read(self.X); self._flags(self.A)
elif op == STAX_OP: self.mem.write(self.X, self.A)
elif op == CMP_IMM:
r, b = sub8(self.A, self._fetch()); self._flags(r, b)
elif op == CMP_ADDR:
r, b = sub8(self.A, self.mem.read(self._fetch())); self._flags(r, b)
elif op == PUSH_OP: self._push(self.A)
elif op == POP_OP: self.A = self._pop(); self._flags(self.A)
elif op == JSR_ADDR:
addr = self._fetch(); self._push(self.PC); self.PC = addr
elif op == RET_OP: self.PC = self._pop()
elif op == SHL_OP:
r, c = shl8(self.A); self.A = r; self._flags(r, c)
elif op == SHR_OP:
r, c = shr8(self.A); self.A = r; self._flags(r, c)
else:
print(f"\n [FAULT] Unknown opcode ${op:02X} at PC=${self.PC-1:02X}")
self.halted = True
return False
return True
def run(self, max_cycles=500_000):
self.halted = False
while not self.halted:
if not self.step():
break
if self.cycles >= max_cycles:
print(f"\n [HALT] Cycle limit ({max_cycles}) reached")
break
def reset(self):
self.A = self.X = self.PC = 0
self.SP = STACK_TOP
self.Z = self.C = self.N = 0
self.halted = False
self.cycles = 0
# code store intentionally preserved across reset
_FRAME_S = 1 / 30 # target 30 fps
_last_draw = 0.0
def _pong_draw(self):
import sys, os, ctypes, time
now = time.perf_counter()
gap = self._FRAME_S - (now - CPU._last_draw)
if gap > 0:
time.sleep(gap)
CPU._last_draw = time.perf_counter()
if not self._display_up:
try:
k = ctypes.windll.kernel32
h = k.GetStdHandle(-11)
mode = ctypes.c_ulong()
k.GetConsoleMode(h, ctypes.byref(mode))
k.SetConsoleMode(h, mode.value | 4)
except Exception:
pass
sys.stdout.write('\033[2J\033[H\033[?25l')
sys.stdout.flush()
self._display_up = True
CPU._last_draw = time.perf_counter()
m = self.mem
bx = m.read(self._PONG_BALL_X)
by = m.read(self._PONG_BALL_Y)
p1y = m.read(self._PONG_P1_Y)
p2y = m.read(self._PONG_P2_Y)
s1 = m.read(self._PONG_SCORE1)
s2 = m.read(self._PONG_SCORE2)
W, H, PH = self._CW, self._CH, self._PH
score = f" {s1} : {s2} "
pad = (W - len(score)) // 2
top = '#' * pad + score + '#' * (W - pad - len(score))
lines = [top]
for y in range(H):
row = []
for x in range(W):
if x == 0 or x == W - 1:
row.append('#')
elif x == 1 and p1y <= y < p1y + PH:
row.append('|')
elif x == W - 2 and p2y <= y < p2y + PH:
row.append('|')
elif x == bx and y == by:
row.append('O')
else:
row.append(' ')
lines.append(''.join(row))
lines.append('#' * W)
# Live AI-training overlay: $F9 = gen, $FA = AI rally wins, $FB = your wins
gen = m.read(0xF9)
ai_w = m.read(0xFA)
pl_w = m.read(0xFB)
if gen or ai_w or pl_w:
lines.append(f' W/S = you Q = quit | gen {gen:>3} '
f'AI {ai_w}-{pl_w} you (mutating live)')
else:
lines.append(' W/S = P1 (left) O/L = P2 (right) Q = quit')
sys.stdout.write('\033[H' + '\n'.join(lines) + '\n')
sys.stdout.flush()
def _poll_key(self):
try:
import msvcrt
return ord(msvcrt.getch()) if msvcrt.kbhit() else 0
except ImportError:
import sys, select, tty, termios
fd = sys.stdin.fileno()
old = termios.tcgetattr(fd)
try:
tty.setraw(fd)
if select.select([sys.stdin], [], [], 0)[0]:
return ord(sys.stdin.read(1))
finally:
termios.tcsetattr(fd, termios.TCSADRAIN, old)
return 0
def teardown_display(self):
if self._display_up:
import sys
sys.stdout.write('\033[2J\033[H\033[?25h') # clear, restore cursor
sys.stdout.flush()
self._display_up = False
def show_regs(self):
bits = lambda v: f"{v:08b}"
print(f"\n == Registers ==")
print(f" A = ${self.A:02X} ({self.A:3d}) [{bits(self.A)}]")
print(f" X = ${self.X:02X} ({self.X:3d}) [{bits(self.X)}]")
print(f" PC = ${self.PC:02X} SP = ${self.SP:02X}")
print(f" Flags: Z={self.Z} C={self.C} N={self.N}")
print(f" Cycles: {self.cycles}")