Skip to content

Thanks for the help! & Socketio in Godot 3.5 #1

@manouslinard

Description

@manouslinard

Hello! Thank you for your contribution to the community! As a beginner in Godot, I recently encountered challenges while attempting to connect to a Socket.io server. Despite my best efforts, I couldn't successfully establish the connection. Therefore, I want to express my gratitude for creating this "simple" yet crucial addon that aims to address such issues!!

One more thing: I tested the provided code with Godot 3.5, but it did not establish a connection with the WebSocket server. I'm curious if there are alternative implementations or suggestions you have in mind that could ensure compatibility with Godot 3.5? Your expertise and guidance would be greatly appreciated. Thank you once again for the help!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions