3den Enhanced | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=623475643
ace | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
CBA_A3 | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
LAMBS_Danger.fsm | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1858075458
LAMBS_RPG | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1858070328
LAMBS_Suppression | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1808238502
LAMBS_Turrets | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1862208264
Zeus Enhanced | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1779063631
Zeus Enhanced - ACE3 Compatibility | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=2018593688
RHS AFRF + ACE compat
Description:
(This issue does not occur on vanilla vehicles)
Motorised and mechanized infantry groups get stuck in an endless cycle of get in, get out when they are called to dynamically reinforce. Basically, one unit enters car, another one disembarks.
Steps to reproduce:
Place group, have them reinforce another unit in contact, watch.
Sometimes it works as intended, most often not. tested around 20 squads. pretty much happens without exception.
setUnloadInCombat did seem to help sometimes, but never fixed the issue completely.
Expected behavior:
Get into truck, move to destination
Where did the issue occur?
only tested in Editor (Singleplayer)
Additional context:
Im well aware thats a bug thats probably caused by RHS, but maybe its something simple which can be easily fixed on LAMBS side.
Log Files:
https://pastebin.com/M4avJPXB
3den Enhanced | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=623475643
ace | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
CBA_A3 | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
LAMBS_Danger.fsm | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1858075458
LAMBS_RPG | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1858070328
LAMBS_Suppression | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1808238502
LAMBS_Turrets | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1862208264
Zeus Enhanced | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=1779063631
Zeus Enhanced - ACE3 Compatibility | Steam | http://steamcommunity.com/sharedfiles/filedetails/?id=2018593688
RHS AFRF + ACE compat
Description:
(This issue does not occur on vanilla vehicles)
Motorised and mechanized infantry groups get stuck in an endless cycle of get in, get out when they are called to dynamically reinforce. Basically, one unit enters car, another one disembarks.
Steps to reproduce:
Place group, have them reinforce another unit in contact, watch.
Sometimes it works as intended, most often not. tested around 20 squads. pretty much happens without exception.
setUnloadInCombat did seem to help sometimes, but never fixed the issue completely.
Expected behavior:
Get into truck, move to destination
Where did the issue occur?
only tested in Editor (Singleplayer)
Additional context:
Im well aware thats a bug thats probably caused by RHS, but maybe its something simple which can be easily fixed on LAMBS side.
Log Files:
https://pastebin.com/M4avJPXB