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Hello! The phantom consists of two types of bottles, each with different dimensions and orientations. Because of that, manually defining each one in egs++ seems very complicated and hard to manage. Is there an easier way to model such a phantom for EGSnrc? Is it possible to use a program like Blender to model the entire phantom, and then export it to a file format that EGSnrc can use? |
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Creating models of the bottles in egs++, and transforming them to orient them will be the most computationally efficient solution. However, you could try exporting a tetrahedral mesh from Blender. You'll then have to use the tool gmsh to assign materials to each of the physical volumes and convert to the .msh format. This option may also be tricky, and mesh geometries are computationally slower for transport. https://nrc-cnrc.github.io/EGSnrc/doc/pirs898/classEGS__Mesh.html |
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Creating models of the bottles in egs++, and transforming them to orient them will be the most computationally efficient solution. However, you could try exporting a tetrahedral mesh from Blender. You'll then have to use the tool gmsh to assign materials to each of the physical volumes and convert to the .msh format. This option may also be tricky, and mesh geometries are computationally slower for transport.
https://nrc-cnrc.github.io/EGSnrc/doc/pirs898/classEGS__Mesh.html