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47 lines (47 loc) · 1.03 KB
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[
{
"name": "life_gain",
"reg": {
"does": "gain( \\d)? life",
"needs": "gained life"
}
},
{
"name": "token_gen",
"reg": {
"does": "create(s?)( a)?( .+)? token(s?)",
"needs": ["would create one or more tokens", "whenever a( .+)? token enters the battlefield under your control"]
}
},
{
"name": "enters_battlefield",
"reg": {
"needs": "when( .+) enters the battlefield",
"does": null
}
},
{
"name": "deals_damage_player",
"reg": {
"does": "deal[s]? ([0-9x]) damage.*player",
"needs": null
},
"description": "Deals any amount of damage to a player"
},
{
"name": "deals_damage_creature",
"reg": {
"does": "deal[s]? ([0-9x]) damage.*creature",
"needs": null
},
"description": "Deals any amount of damage to a creature"
},
{
"name": "deals_damage_target",
"reg": {
"does": "deal[s]? ([0-9x]) damage.*target ((player)|(creature)){0,1}( or ){0,1}((player)|(creature)){1,2}\.",
"needs": null
},
"description": "Deals any amount of damage to any target"
},
]