@@ -69,15 +69,6 @@ bool Renderer::initVideo(int scale)
6969{
7070 uint32_t window_flags = SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI;
7171
72- // TODO: sync this with setResolution
73- if (widescreen) {
74- screenWidth = 432 ;
75- screenHeight = 243 ;
76- } else {
77- screenWidth = 320 ;
78- screenHeight = 240 ;
79- }
80-
8172 if (_window)
8273 {
8374 LOG_WARN (" second call to Renderer::InitVideo()" );
@@ -133,13 +124,7 @@ bool Renderer::initVideo(int scale)
133124
134125 LOG_INFO (" Renderer::initVideo: using: {} renderer" , info.name );
135126
136- if (SDL_RenderSetLogicalSize (_renderer, screenWidth, screenHeight))
137- {
138- LOG_ERROR (" Renderer::initVideo: SDL_RenderSetLogicalSize failed: {}" , SDL_GetError ());
139- return false ;
140- }
141-
142- if (!createRenderTarget (screenWidth, screenHeight))
127+ if (!setResolution (scale, widescreen))
143128 return false ;
144129
145130 std::string spotpath = ResourceManager::getInstance ()->getPath (" spot.png" );
@@ -152,24 +137,6 @@ bool Renderer::initVideo(int scale)
152137 return true ;
153138}
154139
155- bool Renderer::createRenderTarget (int width, int height)
156- {
157- SDL_RendererInfo info;
158- SDL_GetRendererInfo (_renderer, &info);
159-
160- _texture = SDL_CreateTexture (_renderer,
161- info.texture_formats [0 ],
162- SDL_TEXTUREACCESS_TARGET,
163- width, height);
164- if (SDL_SetRenderTarget (_renderer, _texture)) {
165- LOG_ERROR (" Renderer::createRenderTarget: SDL_SetRenderTarget failed: {}" , SDL_GetError ());
166- return false ;
167- }
168- SDL_RenderClear (_renderer);
169-
170- return true ;
171- }
172-
173140bool Renderer::flushAll ()
174141{
175142 LOG_DEBUG (" Renderer::flushAll()" );
@@ -255,6 +222,24 @@ int Renderer::getResolutionCount()
255222#endif
256223}
257224
225+ bool Renderer::createRenderTarget (int width, int height)
226+ {
227+ SDL_RendererInfo info;
228+ SDL_GetRendererInfo (_renderer, &info);
229+
230+ _texture = SDL_CreateTexture (_renderer,
231+ info.texture_formats [0 ],
232+ SDL_TEXTUREACCESS_TARGET,
233+ width, height);
234+ if (SDL_SetRenderTarget (_renderer, _texture)) {
235+ LOG_ERROR (" Renderer::createRenderTarget: SDL_SetRenderTarget failed: {}" , SDL_GetError ());
236+ return false ;
237+ }
238+ SDL_RenderClear (_renderer);
239+
240+ return true ;
241+ }
242+
258243void Renderer::showLoadingScreen ()
259244{
260245 Surface loading;
0 commit comments