@@ -19,7 +19,6 @@ enum SortType { Number, LockStatus, Category, Author };
1919const SortType DEFAULT_SORT_TYPES[SORT_TYPE_COUNT] = { SortType::Number, SortType::LockStatus, SortType::Category, SortType::Author };
2020const bool DEFAULT_SORT_REVERSES[SORT_TYPE_COUNT] = { false , false , false , false };
2121
22- enum PathType { Fire = 1 , Ice, Poison, Shadow, Lava, Earth, Blood, Metal, Light, Souls };
2322extern std::unordered_map<SortType, std::string> SORT_TYPE_NAMES;
2423
2524extern std::unordered_map<UnlockType, int > VANILLA_MAX_ICONS;
@@ -30,10 +29,6 @@ extern std::vector<UnlockType> UNLOCK_TYPES_TO_CHANGE;
3029#define SHOULD_CHANGE_ICON_TYPE (iconType ) (std::find(ICON_TYPES_TO_CHANGE.begin(), ICON_TYPES_TO_CHANGE.end(), iconType) != ICON_TYPES_TO_CHANGE.end())
3130#define SHOULD_CHANGE_UNLOCK_TYPE (unlockType ) (std::find(UNLOCK_TYPES_TO_CHANGE.begin(), UNLOCK_TYPES_TO_CHANGE.end(), unlockType) != UNLOCK_TYPES_TO_CHANGE.end())
3231extern std::unordered_map<UnlockType, std::string> ICON_NAMES;
33- extern std::unordered_map<UnlockType, std::vector<int >> SPECIAL_UNLOCK_ORDER;
34- extern std::vector<std::pair<int , UnlockType>> SHARDS_OF_POWER_UNLOCK_ORDER;
35- extern std::unordered_map<PathType, std::vector<std::pair<int , UnlockType>>> PATHS_UNLOCK_ORDER;
36-
3732
3833const float VERTICAL_BORDER_SIZE = 5 .f;
3934const float HORIZONTAL_BORDER_SIZE = 3 .25f ;
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