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Commit f148220

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end round flag for game_screenflash
1 parent 8db9d08 commit f148220

2 files changed

Lines changed: 10 additions & 0 deletions

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source/maps/fgd/hl-nzp.fgd

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@@ -1799,6 +1799,11 @@
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1: "Black"
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]
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ltime(integer) : "Duration" : 2
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spawnflags(flags) =
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[
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1 : "End current round" : 0
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]
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currentammo(integer) "Round delay if End Round spawnflag is set" : 10
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]
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@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."

source/maps/fgd/tb-nzp.fgd

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@@ -1806,6 +1806,11 @@ NOTE: set angle value to 0 if using angles key to rotate mdls"
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1: "Black"
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]
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ltime(integer) : "Duration" : 2
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spawnflags(flags) =
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[
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1 : "End current round" : 0
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]
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currentammo(integer) "Round delay if End Round spawnflag is set" : 10
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]
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@PointClass base(Targetname, Target) = game_songplay : "Plays a track from tracks/ when triggered."

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