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CLIENT/SERVER: CLIENT/SERVER: Add new networked fields for viewmodels (#52)
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source/progdefs.h

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@@ -162,6 +162,8 @@ typedef struct
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string_t Weapon_Name;
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string_t Weapon_Name_Touch;
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float currentmag2;
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float viewmodel_effects;
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float viewmodel2_effects;
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float maxspeed;
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float facingenemy;
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float scale;

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