SDL backend dependencies missing? #6415
Xhyub
started this conversation in
Build/Link/Run/Fonts issues ONLY!
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello,
Running make for one examples found in the repo, gives me:
g++ -std=c++11 -I../.. -I../../backends -g -Wall -Wformat
sdl2-config --cflags
-c -o imgui_impl_sdlrenderer.o ../../backends/imgui_impl_sdlrenderer.cpp../../backends/imgui_impl_sdlrenderer.cpp: In function ‘void ImGui_ImplSDLRenderer_RenderDrawData(ImDrawData*)’:
../../backends/imgui_impl_sdlrenderer.cpp:192:17: error: ‘SDL_RenderGeometryRaw’ was not declared in this scope; did you mean ‘SDL_RenderGetMetalLayer’?
192 | SDL_RenderGeometryRaw(bd->SDLRenderer, tex,
| ^~~~~~~~~~~~~~~~~~~~~
| SDL_RenderGetMetalLayer
make: *** [Makefile:70: imgui_impl_sdlrenderer.o] Error 1
Running debian 11 with vcpkg installed to manage SDL. Have changed header definitions to <SDL2/SDL.h> still no luck, any suggestions?
Beta Was this translation helpful? Give feedback.
All reactions