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vectorbenderdialog.py
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# -*- coding: utf-8 -*-
from qgis.PyQt import uic, QtWidgets
from qgis.PyQt.QtWidgets import QMessageBox
from qgis.PyQt.QtCore import *
from qgis.PyQt.QtGui import *
from qgis.core import *
from qgis.gui import *
import os.path
from .vectorbendertransformers import *
class VectorBenderDialog(QtWidgets.QDialog):
def __init__(self, iface, vb):
QtWidgets.QDialog.__init__(self)
uic.loadUi(os.path.join(os.path.dirname(__file__),'ui_main.ui'), self)
self.setFocusPolicy(Qt.ClickFocus)
#self.setWindowModality( Qt.ApplicationModal )
self.iface = iface
self.vb = vb
# Keeps three rubberbands for delaunay's peview
self.rubberBands = None
# Connect the UI buttons
self.createMemoryLayerButton.clicked.connect(self.createMemoryLayer)
self.previewButton.pressed.connect(self.showPreview)
self.previewButton.released.connect(self.hidePreview)
self.editModeButton_toBendLayer.clicked.connect(self.toggleEditMode_toBendLayer)
self.editModeButton_pairsLayer.clicked.connect(self.toggleEditMode_pairsLayer)
self.runButton.clicked.connect(self.vb.run)
# When those are changed, we recheck the requirements
self.editModeButton_pairsLayer.clicked.connect(self.checkRequirements)
self.editModeButton_toBendLayer.clicked.connect(self.checkRequirements)
self.comboBox_toBendLayer.activated.connect( self.checkRequirements )
self.pairsToPinsCheckBox.clicked.connect( self.checkRequirements )
# When those are changed, we change the transformation type (which also checks the requirements)
self.comboBox_toBendLayer.activated.connect( self.updateEditState_toBendLayer )
self.comboBox_pairsLayer.activated.connect( self.updateEditState_pairsLayer )
self.comboBox_pairsLayer.activated.connect( self.updateTransformationType )
self.restrictBox_pairsLayer.stateChanged.connect( self.updateTransformationType )
# Create an event filter to update on focus
self.installEventFilter(self)
# UI Getters
def toBendLayer(self):
"""
Returns the current toBend layer depending on what is choosen in the comboBox_pairsLayer
"""
layerId = self.comboBox_toBendLayer.itemData(self.comboBox_toBendLayer.currentIndex())
return QgsProject.instance().mapLayer(layerId)
def pairsLayer(self):
"""
Returns the current pairsLayer layer depending on what is choosen in the comboBox_pairsLayer
"""
layerId = self.comboBox_pairsLayer.itemData(self.comboBox_pairsLayer.currentIndex())
return QgsProject.instance().mapLayer(layerId)
def bufferValue(self):
"""
Returns the current buffer value depending on the input in the spinbox
"""
return self.bufferSpinBox.value()
# Updaters
def refreshStates(self):
"""
Updates the UI values, to be used upon opening / activating the window
"""
# Update the comboboxes
self.updateLayersComboboxes()
# Update the edit mode buttons
self.updateEditState_pairsLayer()
self.updateEditState_toBendLayer()
# Update the transformation type
self.updateTransformationType()
def checkRequirements(self):
"""
To be run after changes have been made to the UI. It enables/disables the run button and display some messages.
"""
# Checkin requirements
self.runButton.setEnabled(False)
tbl = self.toBendLayer()
pl = self.pairsLayer()
if tbl is None:
self.displayMsg( "You must select a vector layer to bend !", True )
return
if pl is None:
self.displayMsg( "You must select a vector (line) layer which defines the points pairs !", True )
return
if pl is tbl:
self.displayMsg( "The layer to bend must be different from the pairs layer !", True )
return
if not tbl.isEditable():
self.displayMsg( "The layer to bend must be in edit mode !", True )
return
if not pl.isEditable() and self.pairsToPinsCheckBox.isChecked():
self.displayMsg( "The pairs layer must be in edit mode if you want to change pairs to pins !", True )
return
if self.stackedWidget.currentIndex() == 0:
self.displayMsg("Impossible to run with an invalid transformation type.", True)
return
self.displayMsg("Ready to go...")
self.runButton.setEnabled(True)
def updateLayersComboboxes(self):
"""
Recreate the comboboxes to display existing layers.
"""
oldBendLayer = self.toBendLayer()
oldPairsLayer = self.pairsLayer()
self.comboBox_toBendLayer.clear()
self.comboBox_pairsLayer.clear()
for layer in QgsProject.instance().mapLayers().values():
if layer.type() == QgsMapLayer.VectorLayer:
self.comboBox_toBendLayer.addItem( layer.name(), layer.id() )
if layer.geometryType() == QgsWkbTypes.LineGeometry :
self.comboBox_pairsLayer.addItem( layer.name(), layer.id() )
if oldBendLayer is not None:
index = self.comboBox_toBendLayer.findData(oldBendLayer.id())
self.comboBox_toBendLayer.setCurrentIndex( index )
if oldPairsLayer is not None:
index = self.comboBox_pairsLayer.findData(oldPairsLayer.id())
self.comboBox_pairsLayer.setCurrentIndex( index )
def updateEditState_pairsLayer(self):
"""
Update the edit state button for pairsLayer
"""
l = self.pairsLayer()
self.editModeButton_pairsLayer.setChecked( False if (l is None or not l.isEditable()) else True )
def updateEditState_toBendLayer(self):
"""
Update the edit state button for toBendLayer
"""
l = self.toBendLayer()
self.editModeButton_toBendLayer.setChecked( False if (l is None or not l.isEditable()) else True )
def updateTransformationType(self):
"""
Update the stacked widget to display the proper transformation type. Also runs checkRequirements()
"""
tt = self.vb.determineTransformationType()
self.stackedWidget.setCurrentIndex( tt )
self.checkRequirements()
# Togglers
def toggleEditMode(self, checked, toBendLayer_True_pairsLayer_False):
l = self.toBendLayer() if toBendLayer_True_pairsLayer_False else self.pairsLayer()
if l is None:
return
if checked:
l.startEditing()
else:
if not l.isModified():
l.rollBack()
else:
retval = QMessageBox.warning(self, "Stop editting", "Do you want to save the changes to layer %s ?" % l.name(), QMessageBox.Save | QMessageBox.Discard | QMessageBox.Cancel, QMessageBox.Save)
if retval == QMessageBox.Save:
l.commitChanges()
elif retval == QMessageBox.Discard:
l.rollBack()
def toggleEditMode_toBendLayer(self, checked):
self.toggleEditMode(checked, True)
def toggleEditMode_pairsLayer(self, checked):
self.toggleEditMode(checked, False)
# Misc
def createMemoryLayer(self):
"""
Creates a new memory layer to be used as pairLayer, and selects it in the ComboBox.
"""
suffix = ""
name = "Vector Bender"
while len( QgsProject.instance().mapLayersByName( name+suffix ) ) > 0:
if suffix == "": suffix = " 1"
else: suffix = " "+str(int(suffix)+1)
newMemoryLayer = QgsVectorLayer("Linestring", name+suffix, "memory")
newMemoryLayer.loadNamedStyle(os.path.join(os.path.dirname(__file__),'PairStyle.qml'), False)
QgsProject.instance().addMapLayer(newMemoryLayer)
self.updateLayersComboboxes()
index = self.comboBox_pairsLayer.findData(newMemoryLayer.id())
self.comboBox_pairsLayer.setCurrentIndex( index )
newMemoryLayer.startEditing()
def displayMsg(self, msg, error=False):
if error:
#QApplication.beep()
msg = "<font color='red'>"+msg+"</font>"
self.statusLabel.setText( msg )
def hidePreview(self):
if self.rubberBands is not None:
self.rubberBands[0].reset(QgsWkbTypes.PolygonGeometry)
self.rubberBands[1].reset(QgsWkbTypes.PolygonGeometry)
self.rubberBands[2].reset(QgsWkbTypes.PolygonGeometry)
self.rubberBands = None
def showPreview(self):
self.rubberBands = (QgsRubberBand(self.iface.mapCanvas(), QgsWkbTypes.PolygonGeometry),QgsRubberBand(self.iface.mapCanvas(), QgsWkbTypes.PolygonGeometry),QgsRubberBand(self.iface.mapCanvas(), QgsWkbTypes.PolygonGeometry))
self.rubberBands[0].reset(QgsWkbTypes.PolygonGeometry)
self.rubberBands[1].reset(QgsWkbTypes.PolygonGeometry)
self.rubberBands[2].reset(QgsWkbTypes.PolygonGeometry)
pairsLayer = self.pairsLayer()
transformer = BendTransformer( pairsLayer, self.restrictBox_pairsLayer.isChecked() ,self.bufferValue() )
self.rubberBands[0].setColor(QColor(0,125,255))
self.rubberBands[1].setColor(QColor(255,125,0))
self.rubberBands[2].setColor(QColor(0,125,0,50))
self.rubberBands[0].setBrushStyle(Qt.Dense6Pattern)
self.rubberBands[1].setBrushStyle(Qt.Dense6Pattern)
self.rubberBands[2].setBrushStyle(Qt.NoBrush)
self.rubberBands[0].setWidth(3)
self.rubberBands[1].setWidth(3)
self.rubberBands[2].setWidth(1)
#draw the expanded hull
if transformer.expandedHull is not None:
for p in transformer.expandedHull.asPolygon()[0]:
self.rubberBands[0].addPoint( p, True, 0 )
for p in transformer.expandedHull.asPolygon()[0][0:1]:
#we readd the first point since it's not possible to make true rings with rubberbands
self.rubberBands[0].addPoint( p, True, 0 )
#draw the hull
for p in transformer.hull.asPolygon()[0]:
self.rubberBands[0].addPoint( p, True, 0 ) #inner ring of rubberband 1
self.rubberBands[1].addPoint( p, True, 0 )
for p in transformer.hull.asPolygon()[0][0:1]:
#we readd the first point since it's not possible to make true rings with rubberbands
self.rubberBands[0].addPoint( p, True, 0 )
#draw the triangles
for i,tri in enumerate(transformer.delaunay.triangles):
self.rubberBands[2].addPoint( transformer.pointsA[tri[0]], False, i )
self.rubberBands[2].addPoint( transformer.pointsA[tri[1]], False, i )
self.rubberBands[2].addPoint( transformer.pointsA[tri[2]], True, i ) #TODO : this refreshes the rubber band on each triangle, it should be updated only once after this loop
# Events
def eventFilter(self,object,event):
if event.type() == QEvent.WindowActivate:
self.refreshStates()
return False