Allow shaders in screensavers #8746
hsyl20
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I'm not a huge fan of ASCII art for screensavers (and neither for the intro screen but that's for another discussion), I think they are at odd with the rest of the desktop visual quality (hyprland, etc.).
I think we could allow shaders to be used to create relatively power efficient screensavers. I've adapted an existing shader quickly with Claude and it's pretty nice:
screenrecording-2026-08-28_12-36-31.mp4
So my suggestion is: make shaders a first class option for screensavers.
Second suggestion: offer a built-in way to compare screensaver power consumption
Is it time for an Omarchy screensaver shader contest? :-)
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