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Points: 20open-for-allAny one can work on it without getting assigned, every PR can mergeAny one can work on it without getting assigned, every PR can merge
Description
Task:
Help shape the story, mood, and personality of the game using the existing enemies and biomes as inspiration.
The game moves through multiple environments and introduces different enemies along the way. Your job is to imagine why this world exists and what it feels like as the player progresses.
Drop your unfinished thoughts, questionable theories, and concepts held together by vibes alone.
World elements to consider (use any):
Biomes
- A cold winter biome
- Transition into a forest
- A later abandoned asphalt / urban-like area
Enemies
- Crows
- Skeletons
- Ice golems
- Camouflaging mushrooms
- Wolves
You are free to interpret everything!
Example prompt questions (you can build on this, or take inspiration):
- Are the camouflaging mushrooms natural, or are they hiding from something?
- Are crows even real? or are they drones, that the government...? okay I’ll stop, you get the idea.
What you can contribute (pick any):
- A short storyline or world concept
- Who the player is and why they’re here
- How enemies fit into the world narratively, their attacks
- The overall feel of the game
- Dialogue or text that pops up during gameplay, especially early levels
- Environmental messages, signs, warnings, or inner thoughts
How to submit:
Inside the GameLore folder, create a file named your-roll-no.txt and drop your ideas
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Points: 20open-for-allAny one can work on it without getting assigned, every PR can mergeAny one can work on it without getting assigned, every PR can merge