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cchess_muzero_sp_mode_config.py
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134 lines (123 loc) · 5.4 KB
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from easydict import EasyDict
# ==============================================================
# 最常修改的配置参数
# ==============================================================
# 多GPU配置
use_multi_gpu = True # 开启多GPU训练
gpu_num = 8 # 使用的GPU数量,根据实际情况修改
batch_size = 128
collector_env_num = 4
n_episode = 128
evaluator_env_num = 10
num_simulations = 50 # 增加到 400 以提升搜索质量,目前简单测试时,先设置为50
update_per_collect = 50
reanalyze_ratio = 0.0 # 利用MuZero重分析优势,提升样本利用率
max_env_step = int(1e8) # 中国象棋需要更多训练步数
# ==============================================================
# 配置参数结束
# ==============================================================
cchess_muzero_config = dict(
exp_name=f'data_muzero/cchess_self-play-mode_seed0',
env=dict(
battle_mode='self_play_mode',
channel_last=False,
collector_env_num=collector_env_num,
evaluator_env_num=evaluator_env_num,
n_evaluator_episode=evaluator_env_num,
manager=dict(shared_memory=True, ),
# UCI引擎配置(可选,用于eval_mode评估)
# uci_engine_path='pikafish', # UCI引擎路径,如 'pikafish' 或 '/path/to/pikafish'
# engine_depth=10, # 引擎搜索深度,1-20,越大越强(5=弱,10=中,15=强,20=很强)
# render_mode='human', # 渲染模式: 'human'打印棋盘, 'svg'生成SVG
),
policy=dict(
model=dict(
# 15层 * 4帧 + 1层颜色 = 57层
# 14层(7己+7敌) * 4历史 + 1颜色
observation_shape=(57, 10, 9),
action_space_size=90 * 90, # 8100 个可能的动作
image_channel=57, # 匹配 observation_shape
num_res_blocks=9, # 增加到9个残差块,匹配中国象棋复杂度
num_channels=128, # 增加通道数
reward_support_range=(-2., 3., 1.), # 范围[-2,2]共5类,高效且安全
value_support_range=(-2., 3., 1.), # 范围[-2,2]共5类,完全满足-1/0/1奖励
),
cuda=True,
multi_gpu=use_multi_gpu, # 开启多GPU数据并行
env_type='board_games',
action_type='varied_action_space',
mcts_ctree=True,
game_segment_length=50, # 中国象棋平均步数较多
update_per_collect=update_per_collect,
batch_size=batch_size,
optim_type='Adam',
piecewise_decay_lr_scheduler=False,
learning_rate=0.0003, # 从0.003降到0.0003,避免训练震荡
grad_clip_value=0.5,
num_simulations=num_simulations,
reanalyze_ratio=reanalyze_ratio,
num_unroll_steps=5, # MuZero展开步数
td_steps=30, # TD学习步数,需要满足:game_segment_length > td_steps + num_unroll_steps
discount_factor=1, # 棋类游戏使用 1
n_episode=n_episode,
eval_freq=int(200),
replay_buffer_size=int(2e5),
collector_env_num=collector_env_num,
evaluator_env_num=evaluator_env_num,
),
)
cchess_muzero_config = EasyDict(cchess_muzero_config)
main_config = cchess_muzero_config
cchess_muzero_create_config = dict(
env=dict(
type='cchess',
import_names=['zoo.board_games.chinesechess.envs.cchess_env'],
),
env_manager=dict(type='subprocess'),
policy=dict(
type='muzero',
import_names=['lzero.policy.muzero'],
),
)
cchess_muzero_create_config = EasyDict(cchess_muzero_create_config)
create_config = cchess_muzero_create_config
if __name__ == "__main__":
from ding.utils import DDPContext
from lzero.entry import train_muzero
from lzero.config.utils import lz_to_ddp_config
# ==============================================================
# 兼容 Ding 日志聚合:在调用 learner 的 hook 之前,把 log_buffer
# 里的 numpy.ndarray 转成 Python 标量或 list,避免
# "invalid type in reduce: <class 'numpy.ndarray'>"。
# 只改 BaseLearner.call_hook,不动框架其他逻辑。
# ==============================================================
import numpy as np
from ding.worker import BaseLearner
def _sanitize_log_buffer_for_ndarray(data):
if isinstance(data, dict):
return {k: _sanitize_log_buffer_for_ndarray(v) for k, v in data.items()}
elif isinstance(data, list):
return [_sanitize_log_buffer_for_ndarray(v) for v in data]
elif isinstance(data, np.ndarray):
# 标量数组 -> 标量;向量/矩阵 -> Python list
if data.size == 1:
return data.item()
else:
return data.tolist()
else:
return data
_orig_call_hook = BaseLearner.call_hook
def _patched_call_hook(self, place: str):
# 只在 after_iter 前做一次清洗,其他 hook 保持原样
if place == 'after_iter' and getattr(self, 'log_buffer', None) is not None:
try:
self.log_buffer = _sanitize_log_buffer_for_ndarray(self.log_buffer)
except Exception:
# 清洗失败时不影响训练流程
pass
return _orig_call_hook(self, place)
BaseLearner.call_hook = _patched_call_hook
seed = 0
with DDPContext():
main_config = lz_to_ddp_config(main_config)
train_muzero([main_config, create_config], seed=seed, max_env_step=max_env_step)