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Maybe it would make more sense to change bool filled = true; // or false for contours to bool filled = false so that the example code works and the polylines points are drawn to the screen?
void testApp::draw(){
    // get the string as paths
    bool vflip = true; // OF flips y coordinate in the default perspective, 
                       // should be false if using a camera for example
    bool filled = false; // or false for contours
   vector < ofPath > paths = font.getStringAsPoints("hello!", vflip, filled);
    ofPushMatrix();
    ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
    for (int i = 0; i < paths.size(); i++){
        // for every character break it out to polylines
        vector <ofPolyline> polylines = paths[i].getOutline();
        // for every polyline, draw every fifth point
        for (int j = 0; j < polylines.size(); j++){
            for (int k = 0; k < polylines[j].size(); k+=5){         // draw every "fifth" point
                ofDrawCircle( polylines[j][k], 3);
            }
        }
    }
    ofPopMatrix();
}Metadata
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