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[idea for macOS] using retina capable window with regular framebuffer #8329

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@dimitre

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@dimitre

I'm using like this:
HIGH_RESOLUTION_CAPABLE = YES
and
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, false);
which results in the same resolution everything the same

But the window decoration and title aren't low res anymore

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