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test_1D_textures Failure During Draw Errors Validation #82

@WizzerWorks

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@WizzerWorks

I tried running the various tests in test_mgl_glfw. I encountered the following issue with test_1D_textures test:

Found buffer type: Uniform Buffer buffer_base_index: 0
tex id data update 1
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5446: failed assertion `Draw Errors Validation
Fragment Function(fragment_2): missing buffer binding at index 0 for spvDescriptorSet0[0].
'
Program ended with exit code: 9

This happened while executing mtlDrawArrays.

Environment is an Apple Silicon M2 Pro laptop running Ventura 13.5.

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