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3036 lines (2744 loc) · 84.6 KB
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !(go1.27 && !http2legacy)
// Transport code.
package http2
import (
"bufio"
"bytes"
"compress/flate"
"compress/gzip"
"context"
"crypto/rand"
"crypto/tls"
"errors"
"fmt"
"io"
"io/fs"
"log"
"math"
"math/bits"
"net"
"net/http"
"net/http/httptrace"
"net/textproto"
"strconv"
"sync"
"sync/atomic"
"time"
"golang.org/x/net/http/httpguts"
"golang.org/x/net/http2/hpack"
"golang.org/x/net/internal/httpcommon"
)
const (
// transportDefaultConnFlow is how many connection-level flow control
// tokens we give the server at start-up, past the default 64k.
transportDefaultConnFlow = 1 << 30
// transportDefaultStreamFlow is how many stream-level flow
// control tokens we announce to the peer, and how many bytes
// we buffer per stream.
transportDefaultStreamFlow = 4 << 20
defaultUserAgent = "Go-http-client/2.0"
// initialMaxConcurrentStreams is a connections maxConcurrentStreams until
// it's received servers initial SETTINGS frame, which corresponds with the
// spec's minimum recommended value.
initialMaxConcurrentStreams = 100
// defaultMaxConcurrentStreams is a connections default maxConcurrentStreams
// if the server doesn't include one in its initial SETTINGS frame.
defaultMaxConcurrentStreams = 1000
)
type transportInternal struct {
// t1, if non-nil, is the standard library Transport using
// this transport. Its settings are used (but not its
// RoundTrip method, etc).
t1 *http.Transport
connPoolOnce sync.Once
connPoolOrDef ClientConnPool // non-nil version of ConnPool
*transportTestHooks
}
// Hook points used for testing.
// Outside of tests, t.transportTestHooks is nil and these all have minimal implementations.
// Inside tests, see the testSyncHooks function docs.
type transportTestHooks struct {
newclientconn func(*ClientConn)
}
func (t *Transport) maxHeaderListSize() uint32 {
n := int64(t.MaxHeaderListSize)
if t.t1 != nil && t.t1.MaxResponseHeaderBytes != 0 {
n = t.t1.MaxResponseHeaderBytes
if n > 0 {
n = adjustHTTP1MaxHeaderSize(n)
}
}
if n <= 0 {
return 10 << 20
}
if n >= 0xffffffff {
return 0
}
return uint32(n)
}
func (t *Transport) disableCompression() bool {
return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression)
}
func configureTransport(t1 *http.Transport) error {
_, err := configureTransports(t1)
return err
}
func configureTransports(t1 *http.Transport) (*Transport, error) {
connPool := new(clientConnPool)
t2 := &Transport{
ConnPool: noDialClientConnPool{connPool},
transportInternal: transportInternal{
t1: t1,
},
}
connPool.t = t2
if err := registerHTTPSProtocol(t1, noDialH2RoundTripper{t2}); err != nil {
return nil, err
}
if t1.TLSClientConfig == nil {
t1.TLSClientConfig = new(tls.Config)
}
if !strSliceContains(t1.TLSClientConfig.NextProtos, "h2") {
t1.TLSClientConfig.NextProtos = append([]string{"h2"}, t1.TLSClientConfig.NextProtos...)
}
if !strSliceContains(t1.TLSClientConfig.NextProtos, "http/1.1") {
t1.TLSClientConfig.NextProtos = append(t1.TLSClientConfig.NextProtos, "http/1.1")
}
upgradeFn := func(scheme, authority string, c net.Conn) http.RoundTripper {
addr := authorityAddr(scheme, authority)
if used, err := connPool.addConnIfNeeded(addr, t2, c); err != nil {
go c.Close()
return erringRoundTripper{err}
} else if !used {
// Turns out we don't need this c.
// For example, two goroutines made requests to the same host
// at the same time, both kicking off TCP dials. (since protocol
// was unknown)
go c.Close()
}
if scheme == "http" {
return (*unencryptedTransport)(t2)
}
return t2
}
if t1.TLSNextProto == nil {
t1.TLSNextProto = make(map[string]func(string, *tls.Conn) http.RoundTripper)
}
t1.TLSNextProto[NextProtoTLS] = func(authority string, c *tls.Conn) http.RoundTripper {
return upgradeFn("https", authority, c)
}
// The "unencrypted_http2" TLSNextProto key is used to pass off non-TLS HTTP/2 conns.
t1.TLSNextProto[nextProtoUnencryptedHTTP2] = func(authority string, c *tls.Conn) http.RoundTripper {
nc, err := unencryptedNetConnFromTLSConn(c)
if err != nil {
go c.Close()
return erringRoundTripper{err}
}
return upgradeFn("http", authority, nc)
}
return t2, nil
}
// unencryptedTransport is a Transport with a RoundTrip method that
// always permits http:// URLs.
type unencryptedTransport Transport
func (t *unencryptedTransport) RoundTrip(req *http.Request) (*http.Response, error) {
return (*Transport)(t).RoundTripOpt(req, RoundTripOpt{allowHTTP: true})
}
func (t *Transport) connPool() ClientConnPool {
t.connPoolOnce.Do(t.initConnPool)
return t.connPoolOrDef
}
func (t *Transport) initConnPool() {
if t.ConnPool != nil {
t.connPoolOrDef = t.ConnPool
} else {
t.connPoolOrDef = &clientConnPool{t: t}
}
}
// ClientConn is the state of a single HTTP/2 client connection to an
// HTTP/2 server.
type ClientConn struct {
t *Transport
tconn net.Conn // usually *tls.Conn, except specialized impls
tlsState *tls.ConnectionState // nil only for specialized impls
atomicReused uint32 // whether conn is being reused; atomic
singleUse bool // whether being used for a single http.Request
getConnCalled bool // used by clientConnPool
// readLoop goroutine fields:
readerDone chan struct{} // closed on error
readerErr error // set before readerDone is closed
idleTimeout time.Duration // or 0 for never
idleTimer *time.Timer
mu sync.Mutex // guards following
cond *sync.Cond // hold mu; broadcast on flow/closed changes
flow outflow // our conn-level flow control quota (cs.outflow is per stream)
inflow inflow // peer's conn-level flow control
doNotReuse bool // whether conn is marked to not be reused for any future requests
closing bool
closed bool
closedOnIdle bool // true if conn was closed for idleness
seenSettings bool // true if we've seen a settings frame, false otherwise
seenSettingsChan chan struct{} // closed when seenSettings is true or frame reading fails
wantSettingsAck bool // we sent a SETTINGS frame and haven't heard back
goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received
goAwayDebug string // goAway frame's debug data, retained as a string
streams map[uint32]*clientStream // client-initiated
streamsReserved int // incr by ReserveNewRequest; decr on RoundTrip
nextStreamID uint32
pendingRequests int // requests blocked and waiting to be sent because len(streams) == maxConcurrentStreams
pings map[[8]byte]chan struct{} // in flight ping data to notification channel
br *bufio.Reader
lastActive time.Time
lastIdle time.Time // time last idle
// Settings from peer: (also guarded by wmu)
maxFrameSize uint32
maxConcurrentStreams uint32
peerMaxHeaderListSize uint64
peerMaxHeaderTableSize uint32
initialWindowSize uint32
initialStreamRecvWindowSize int32
readIdleTimeout time.Duration
pingTimeout time.Duration
extendedConnectAllowed bool
strictMaxConcurrentStreams bool
// rstStreamPingsBlocked works around an unfortunate gRPC behavior.
// gRPC strictly limits the number of PING frames that it will receive.
// The default is two pings per two hours, but the limit resets every time
// the gRPC endpoint sends a HEADERS or DATA frame. See golang/go#70575.
//
// rstStreamPingsBlocked is set after receiving a response to a PING frame
// bundled with an RST_STREAM (see pendingResets below), and cleared after
// receiving a HEADERS or DATA frame.
rstStreamPingsBlocked bool
// pendingResets is the number of RST_STREAM frames we have sent to the peer,
// without confirming that the peer has received them. When we send a RST_STREAM,
// we bundle it with a PING frame, unless a PING is already in flight. We count
// the reset stream against the connection's concurrency limit until we get
// a PING response. This limits the number of requests we'll try to send to a
// completely unresponsive connection.
pendingResets int
// readBeforeStreamID is the smallest stream ID that has not been followed by
// a frame read from the peer. We use this to determine when a request may
// have been sent to a completely unresponsive connection:
// If the request ID is less than readBeforeStreamID, then we have had some
// indication of life on the connection since sending the request.
readBeforeStreamID uint32
// reqHeaderMu is a 1-element semaphore channel controlling access to sending new requests.
// Write to reqHeaderMu to lock it, read from it to unlock.
// Lock reqmu BEFORE mu or wmu.
reqHeaderMu chan struct{}
// internalStateHook reports state changes back to the net/http.ClientConn.
// Note that this is different from the user state hook registered by
// net/http.ClientConn.SetStateHook: The internal hook calls ClientConn,
// which calls the user hook.
internalStateHook func()
// wmu is held while writing.
// Acquire BEFORE mu when holding both, to avoid blocking mu on network writes.
// Only acquire both at the same time when changing peer settings.
wmu sync.Mutex
bw *bufio.Writer
fr *Framer
werr error // first write error that has occurred
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
}
// clientStream is the state for a single HTTP/2 stream. One of these
// is created for each Transport.RoundTrip call.
type clientStream struct {
cc *ClientConn
// Fields of Request that we may access even after the response body is closed.
ctx context.Context
reqCancel <-chan struct{}
trace *httptrace.ClientTrace // or nil
ID uint32
bufPipe pipe // buffered pipe with the flow-controlled response payload
requestedGzip bool
isHead bool
abortOnce sync.Once
abort chan struct{} // closed to signal stream should end immediately
abortErr error // set if abort is closed
peerClosed chan struct{} // closed when the peer sends an END_STREAM flag
donec chan struct{} // closed after the stream is in the closed state
on100 chan struct{} // buffered; written to if a 100 is received
respHeaderRecv chan struct{} // closed when headers are received
res *http.Response // set if respHeaderRecv is closed
flow outflow // guarded by cc.mu
inflow inflow // guarded by cc.mu
bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read
readErr error // sticky read error; owned by transportResponseBody.Read
reqBody io.ReadCloser
reqBodyContentLength int64 // -1 means unknown
reqBodyClosed chan struct{} // guarded by cc.mu; non-nil on Close, closed when done
// owned by writeRequest:
sentEndStream bool // sent an END_STREAM flag to the peer
sentHeaders bool
// owned by clientConnReadLoop:
firstByte bool // got the first response byte
pastHeaders bool // got first MetaHeadersFrame (actual headers)
pastTrailers bool // got optional second MetaHeadersFrame (trailers)
readClosed bool // peer sent an END_STREAM flag
readAborted bool // read loop reset the stream
totalHeaderSize int64 // total size of 1xx headers seen
trailer http.Header // accumulated trailers
resTrailer *http.Header // client's Response.Trailer
}
var got1xxFuncForTests func(int, textproto.MIMEHeader) error
// get1xxTraceFunc returns the value of request's httptrace.ClientTrace.Got1xxResponse func,
// if any. It returns nil if not set or if the Go version is too old.
func (cs *clientStream) get1xxTraceFunc() func(int, textproto.MIMEHeader) error {
if fn := got1xxFuncForTests; fn != nil {
return fn
}
return traceGot1xxResponseFunc(cs.trace)
}
func (cs *clientStream) abortStream(err error) {
cs.cc.mu.Lock()
defer cs.cc.mu.Unlock()
cs.abortStreamLocked(err)
}
func (cs *clientStream) abortStreamLocked(err error) {
cs.abortOnce.Do(func() {
cs.abortErr = err
close(cs.abort)
})
if cs.reqBody != nil {
cs.closeReqBodyLocked()
}
// TODO(dneil): Clean up tests where cs.cc.cond is nil.
if cs.cc.cond != nil {
// Wake up writeRequestBody if it is waiting on flow control.
cs.cc.cond.Broadcast()
}
}
func (cs *clientStream) abortRequestBodyWrite() {
cc := cs.cc
cc.mu.Lock()
defer cc.mu.Unlock()
if cs.reqBody != nil && cs.reqBodyClosed == nil {
cs.closeReqBodyLocked()
cc.cond.Broadcast()
}
}
func (cs *clientStream) closeReqBodyLocked() {
if cs.reqBodyClosed != nil {
return
}
cs.reqBodyClosed = make(chan struct{})
reqBodyClosed := cs.reqBodyClosed
go func() {
cs.reqBody.Close()
close(reqBodyClosed)
}()
}
type stickyErrWriter struct {
conn net.Conn
timeout time.Duration
err *error
}
func (sew stickyErrWriter) Write(p []byte) (n int, err error) {
if *sew.err != nil {
return 0, *sew.err
}
n, err = writeWithByteTimeout(sew.conn, sew.timeout, p)
*sew.err = err
return n, err
}
func (t *Transport) roundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) {
switch req.URL.Scheme {
case "https":
// Always okay.
case "http":
if !t.AllowHTTP && !opt.allowHTTP {
return nil, errors.New("http2: unencrypted HTTP/2 not enabled")
}
default:
return nil, errors.New("http2: unsupported scheme")
}
return t.roundTripViaPool(req, opt, t.connPool())
}
func (t *Transport) closeIdleConnections() {
if cp, ok := t.connPool().(clientConnPoolIdleCloser); ok {
cp.closeIdleConnections()
}
}
func (t *Transport) dialClientConn(ctx context.Context, addr string, singleUse bool) (*ClientConn, error) {
host, _, err := net.SplitHostPort(addr)
if err != nil {
return nil, err
}
tconn, err := t.dialTLS(ctx, "tcp", addr, t.newTLSConfig(host))
if err != nil {
return nil, err
}
return t.newClientConn(tconn, singleUse, nil)
}
func (t *Transport) newTLSConfig(host string) *tls.Config {
cfg := new(tls.Config)
if t.TLSClientConfig != nil {
*cfg = *t.TLSClientConfig.Clone()
}
if !strSliceContains(cfg.NextProtos, NextProtoTLS) {
cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...)
}
if cfg.ServerName == "" {
cfg.ServerName = host
}
return cfg
}
// disableKeepAlives reports whether connections should be closed as
// soon as possible after handling the first request.
func (t *Transport) disableKeepAlives() bool {
return t.t1 != nil && t.t1.DisableKeepAlives
}
func (t *Transport) expectContinueTimeout() time.Duration {
if t.t1 == nil {
return 0
}
return t.t1.ExpectContinueTimeout
}
func (t *Transport) newUserClientConn(c net.Conn) (*ClientConn, error) {
return t.newClientConn(c, t.disableKeepAlives(), nil)
}
func (t *Transport) newClientConn(c net.Conn, singleUse bool, internalStateHook func()) (*ClientConn, error) {
conf := configFromTransport(t)
cc := &ClientConn{
t: t,
tconn: c,
readerDone: make(chan struct{}),
nextStreamID: 1,
maxFrameSize: 16 << 10, // spec default
initialWindowSize: 65535, // spec default
initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
maxConcurrentStreams: initialMaxConcurrentStreams, // "infinite", per spec. Use a smaller value until we have received server settings.
strictMaxConcurrentStreams: conf.StrictMaxConcurrentRequests,
peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
streams: make(map[uint32]*clientStream),
singleUse: singleUse,
seenSettingsChan: make(chan struct{}),
wantSettingsAck: true,
readIdleTimeout: conf.SendPingTimeout,
pingTimeout: conf.PingTimeout,
pings: make(map[[8]byte]chan struct{}),
reqHeaderMu: make(chan struct{}, 1),
lastActive: time.Now(),
internalStateHook: internalStateHook,
}
if t.transportTestHooks != nil {
t.transportTestHooks.newclientconn(cc)
c = cc.tconn
}
if VerboseLogs {
t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr())
}
cc.cond = sync.NewCond(&cc.mu)
cc.flow.add(int32(initialWindowSize))
// TODO: adjust this writer size to account for frame size +
// MTU + crypto/tls record padding.
cc.bw = bufio.NewWriter(stickyErrWriter{
conn: c,
timeout: conf.WriteByteTimeout,
err: &cc.werr,
})
cc.br = bufio.NewReader(c)
cc.fr = NewFramer(cc.bw, cc.br)
cc.fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
if t.CountError != nil {
cc.fr.countError = t.CountError
}
maxHeaderTableSize := conf.MaxDecoderHeaderTableSize
cc.fr.ReadMetaHeaders = hpack.NewDecoder(maxHeaderTableSize, nil)
cc.fr.MaxHeaderListSize = t.maxHeaderListSize()
cc.henc = hpack.NewEncoder(&cc.hbuf)
cc.henc.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
cc.peerMaxHeaderTableSize = initialHeaderTableSize
if cs, ok := c.(connectionStater); ok {
state := cs.ConnectionState()
cc.tlsState = &state
}
initialSettings := []Setting{
{ID: SettingEnablePush, Val: 0},
{ID: SettingInitialWindowSize, Val: uint32(cc.initialStreamRecvWindowSize)},
}
initialSettings = append(initialSettings, Setting{ID: SettingMaxFrameSize, Val: conf.MaxReadFrameSize})
if max := t.maxHeaderListSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
}
if maxHeaderTableSize != initialHeaderTableSize {
initialSettings = append(initialSettings, Setting{ID: SettingHeaderTableSize, Val: maxHeaderTableSize})
}
cc.bw.Write(clientPreface)
cc.fr.WriteSettings(initialSettings...)
cc.fr.WriteWindowUpdate(0, uint32(conf.MaxUploadBufferPerConnection))
cc.inflow.init(conf.MaxUploadBufferPerConnection + initialWindowSize)
cc.bw.Flush()
if cc.werr != nil {
cc.Close()
return nil, cc.werr
}
// Start the idle timer after the connection is fully initialized.
if d := t.idleConnTimeout(); d != 0 {
cc.idleTimeout = d
cc.idleTimer = time.AfterFunc(d, cc.onIdleTimeout)
}
go cc.readLoop()
return cc, nil
}
func (cc *ClientConn) healthCheck() {
pingTimeout := cc.pingTimeout
// We don't need to periodically ping in the health check, because the readLoop of ClientConn will
// trigger the healthCheck again if there is no frame received.
ctx, cancel := context.WithTimeout(context.Background(), pingTimeout)
defer cancel()
cc.vlogf("http2: Transport sending health check")
err := cc.Ping(ctx)
if err != nil {
cc.vlogf("http2: Transport health check failure: %v", err)
cc.closeForLostPing()
} else {
cc.vlogf("http2: Transport health check success")
}
}
func (cc *ClientConn) setDoNotReuse() {
cc.mu.Lock()
defer cc.mu.Unlock()
cc.doNotReuse = true
}
func (cc *ClientConn) setGoAway(f *GoAwayFrame) {
cc.mu.Lock()
defer cc.mu.Unlock()
old := cc.goAway
cc.goAway = f
// Merge the previous and current GoAway error frames.
if cc.goAwayDebug == "" {
cc.goAwayDebug = string(f.DebugData())
}
if old != nil && old.ErrCode != ErrCodeNo {
cc.goAway.ErrCode = old.ErrCode
}
last := f.LastStreamID
for streamID, cs := range cc.streams {
if streamID <= last {
// The server's GOAWAY indicates that it received this stream.
// It will either finish processing it, or close the connection
// without doing so. Either way, leave the stream alone for now.
continue
}
if streamID == 1 && cc.goAway.ErrCode != ErrCodeNo {
// Don't retry the first stream on a connection if we get a non-NO error.
// If the server is sending an error on a new connection,
// retrying the request on a new one probably isn't going to work.
cs.abortStreamLocked(fmt.Errorf("http2: Transport received GOAWAY from server ErrCode:%v", cc.goAway.ErrCode))
} else {
// Aborting the stream with errClentConnGotGoAway indicates that
// the request should be retried on a new connection.
cs.abortStreamLocked(errClientConnGotGoAway)
}
}
}
func (cc *ClientConn) canTakeNewRequest() bool {
cc.mu.Lock()
defer cc.mu.Unlock()
return cc.canTakeNewRequestLocked()
}
func (cc *ClientConn) reserveNewRequest() bool {
cc.mu.Lock()
defer cc.mu.Unlock()
if st := cc.idleStateLocked(); !st.canTakeNewRequest {
return false
}
cc.streamsReserved++
return true
}
func (cc *ClientConn) state() ClientConnState {
cc.wmu.Lock()
maxConcurrent := cc.maxConcurrentStreams
if !cc.seenSettings {
maxConcurrent = 0
}
cc.wmu.Unlock()
cc.mu.Lock()
defer cc.mu.Unlock()
return ClientConnState{
Closed: cc.closed,
Closing: cc.closing || cc.singleUse || cc.doNotReuse || cc.goAway != nil,
StreamsActive: len(cc.streams) + cc.pendingResets,
StreamsReserved: cc.streamsReserved,
StreamsPending: cc.pendingRequests,
LastIdle: cc.lastIdle,
MaxConcurrentStreams: maxConcurrent,
}
}
// clientConnIdleState describes the suitability of a client
// connection to initiate a new RoundTrip request.
type clientConnIdleState struct {
canTakeNewRequest bool
}
func (cc *ClientConn) idleState() clientConnIdleState {
cc.mu.Lock()
defer cc.mu.Unlock()
return cc.idleStateLocked()
}
func (cc *ClientConn) idleStateLocked() (st clientConnIdleState) {
if cc.singleUse && cc.nextStreamID > 1 {
return
}
var maxConcurrentOkay bool
if cc.strictMaxConcurrentStreams {
// We'll tell the caller we can take a new request to
// prevent the caller from dialing a new TCP
// connection, but then we'll block later before
// writing it.
maxConcurrentOkay = true
} else {
// We can take a new request if the total of
// - active streams;
// - reservation slots for new streams; and
// - streams for which we have sent a RST_STREAM and a PING,
// but received no subsequent frame
// is less than the concurrency limit.
maxConcurrentOkay = cc.currentRequestCountLocked() < int(cc.maxConcurrentStreams)
}
st.canTakeNewRequest = maxConcurrentOkay && cc.isUsableLocked()
// If this connection has never been used for a request and is closed,
// then let it take a request (which will fail).
// If the conn was closed for idleness, we're racing the idle timer;
// don't try to use the conn. (Issue #70515.)
//
// This avoids a situation where an error early in a connection's lifetime
// goes unreported.
if cc.nextStreamID == 1 && cc.streamsReserved == 0 && cc.closed && !cc.closedOnIdle {
st.canTakeNewRequest = true
}
return
}
func (cc *ClientConn) isUsableLocked() bool {
return cc.goAway == nil &&
!cc.closed &&
!cc.closing &&
!cc.doNotReuse &&
int64(cc.nextStreamID)+2*int64(cc.pendingRequests) < math.MaxInt32 &&
!cc.tooIdleLocked()
}
// canReserveLocked reports whether a net/http.ClientConn can reserve a slot on this conn.
//
// This follows slightly different rules than clientConnIdleState.canTakeNewRequest.
// We only permit reservations up to the conn's concurrency limit.
// This differs from ClientConn.ReserveNewRequest, which permits reservations
// past the limit when StrictMaxConcurrentStreams is set.
func (cc *ClientConn) canReserveLocked() bool {
if cc.currentRequestCountLocked() >= int(cc.maxConcurrentStreams) {
return false
}
if !cc.isUsableLocked() {
return false
}
return true
}
// currentRequestCountLocked reports the number of concurrency slots currently in use,
// including active streams, reserved slots, and reset streams waiting for acknowledgement.
func (cc *ClientConn) currentRequestCountLocked() int {
return len(cc.streams) + cc.streamsReserved + cc.pendingResets
}
func (cc *ClientConn) canTakeNewRequestLocked() bool {
st := cc.idleStateLocked()
return st.canTakeNewRequest
}
// availableLocked reports the number of concurrency slots available.
func (cc *ClientConn) availableLocked() int {
if !cc.canTakeNewRequestLocked() {
return 0
}
return max(0, int(cc.maxConcurrentStreams)-cc.currentRequestCountLocked())
}
// tooIdleLocked reports whether this connection has been been sitting idle
// for too much wall time.
func (cc *ClientConn) tooIdleLocked() bool {
// The Round(0) strips the monontonic clock reading so the
// times are compared based on their wall time. We don't want
// to reuse a connection that's been sitting idle during
// VM/laptop suspend if monotonic time was also frozen.
return cc.idleTimeout != 0 && !cc.lastIdle.IsZero() && time.Since(cc.lastIdle.Round(0)) > cc.idleTimeout
}
// onIdleTimeout is called from a time.AfterFunc goroutine. It will
// only be called when we're idle, but because we're coming from a new
// goroutine, there could be a new request coming in at the same time,
// so this simply calls the synchronized closeIfIdle to shut down this
// connection. The timer could just call closeIfIdle, but this is more
// clear.
func (cc *ClientConn) onIdleTimeout() {
cc.closeIfIdle()
}
func (cc *ClientConn) closeConn() {
t := time.AfterFunc(250*time.Millisecond, cc.forceCloseConn)
defer t.Stop()
cc.tconn.Close()
cc.maybeCallStateHook()
}
// A tls.Conn.Close can hang for a long time if the peer is unresponsive.
// Try to shut it down more aggressively.
func (cc *ClientConn) forceCloseConn() {
tc, ok := cc.tconn.(*tls.Conn)
if !ok {
return
}
if nc := tc.NetConn(); nc != nil {
nc.Close()
}
}
func (cc *ClientConn) closeIfIdle() {
cc.mu.Lock()
if len(cc.streams) > 0 || cc.streamsReserved > 0 {
cc.mu.Unlock()
return
}
cc.closed = true
cc.closedOnIdle = true
nextID := cc.nextStreamID
// TODO: do clients send GOAWAY too? maybe? Just Close:
cc.mu.Unlock()
if VerboseLogs {
cc.vlogf("http2: Transport closing idle conn %p (forSingleUse=%v, maxStream=%v)", cc, cc.singleUse, nextID-2)
}
cc.closeConn()
}
func (cc *ClientConn) stopIdleTimer() {
if cc.idleTimer != nil {
cc.idleTimer.Stop()
}
}
func (cc *ClientConn) isDoNotReuseAndIdle() bool {
cc.mu.Lock()
defer cc.mu.Unlock()
return cc.doNotReuse && len(cc.streams) == 0
}
var shutdownEnterWaitStateHook = func() {}
func (cc *ClientConn) shutdown(ctx context.Context) error {
if err := cc.sendGoAway(); err != nil {
return err
}
// Wait for all in-flight streams to complete or connection to close
done := make(chan struct{})
cancelled := false // guarded by cc.mu
go func() {
cc.mu.Lock()
defer cc.mu.Unlock()
for {
if len(cc.streams) == 0 || cc.closed {
cc.closed = true
close(done)
break
}
if cancelled {
break
}
cc.cond.Wait()
}
}()
shutdownEnterWaitStateHook()
select {
case <-done:
cc.closeConn()
return nil
case <-ctx.Done():
cc.mu.Lock()
// Free the goroutine above
cancelled = true
cc.cond.Broadcast()
cc.mu.Unlock()
return ctx.Err()
}
}
func (cc *ClientConn) sendGoAway() error {
cc.mu.Lock()
closing := cc.closing
cc.closing = true
maxStreamID := cc.nextStreamID
cc.mu.Unlock()
if closing {
// GOAWAY sent already
return nil
}
cc.wmu.Lock()
defer cc.wmu.Unlock()
// Send a graceful shutdown frame to server
if err := cc.fr.WriteGoAway(maxStreamID, ErrCodeNo, nil); err != nil {
return err
}
if err := cc.bw.Flush(); err != nil {
return err
}
// Prevent new requests
return nil
}
// closes the client connection immediately. In-flight requests are interrupted.
// err is sent to streams.
func (cc *ClientConn) closeForError(err error) {
cc.mu.Lock()
cc.closed = true
for _, cs := range cc.streams {
cs.abortStreamLocked(err)
}
cc.cond.Broadcast()
cc.mu.Unlock()
cc.closeConn()
}
func (cc *ClientConn) close() error {
cc.closeForError(errClientConnForceClosed)
return nil
}
// closes the client connection immediately. In-flight requests are interrupted.
func (cc *ClientConn) closeForLostPing() {
err := errors.New("http2: client connection lost")
if f := cc.t.CountError; f != nil {
f("conn_close_lost_ping")
}
cc.closeForError(err)
}
// errRequestCanceled is a copy of net/http's errRequestCanceled because it's not
// exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests.
var errRequestCanceled = errors.New("net/http: request canceled")
func (cc *ClientConn) responseHeaderTimeout() time.Duration {
if cc.t.t1 != nil {
return cc.t.t1.ResponseHeaderTimeout
}
// No way to do this (yet?) with just an http2.Transport. Probably
// no need. Request.Cancel this is the new way. We only need to support
// this for compatibility with the old http.Transport fields when
// we're doing transparent http2.
return 0
}
// actualContentLength returns a sanitized version of
// req.ContentLength, where 0 actually means zero (not unknown) and -1
// means unknown.
func actualContentLength(req *http.Request) int64 {
if req.Body == nil || req.Body == http.NoBody {
return 0
}
if req.ContentLength != 0 {
return req.ContentLength
}
return -1
}
func (cc *ClientConn) decrStreamReservations() {
cc.mu.Lock()
defer cc.mu.Unlock()
cc.decrStreamReservationsLocked()
}
func (cc *ClientConn) decrStreamReservationsLocked() {
if cc.streamsReserved > 0 {
cc.streamsReserved--
}
}
func (cc *ClientConn) roundTrip(req *http.Request) (*http.Response, error) {
return cc.internalRoundTrip(req, nil)
}
func (cc *ClientConn) internalRoundTrip(req *http.Request, streamf func(*clientStream)) (*http.Response, error) {
ctx := req.Context()
cs := &clientStream{
cc: cc,
ctx: ctx,
reqCancel: req.Cancel,
isHead: req.Method == "HEAD",
reqBody: req.Body,
reqBodyContentLength: actualContentLength(req),
trace: httptrace.ContextClientTrace(ctx),
peerClosed: make(chan struct{}),
abort: make(chan struct{}),
respHeaderRecv: make(chan struct{}),
donec: make(chan struct{}),
}
cs.requestedGzip = httpcommon.IsRequestGzip(req.Method, req.Header, cc.t.disableCompression())
go cs.doRequest(req, streamf)
waitDone := func() error {
select {
case <-cs.donec:
return nil
case <-ctx.Done():
return ctx.Err()
case <-cs.reqCancel:
return errRequestCanceled
}
}
handleResponseHeaders := func() (*http.Response, error) {
res := cs.res
if res.StatusCode > 299 {
// On error or status code 3xx, 4xx, 5xx, etc abort any
// ongoing write, assuming that the server doesn't care
// about our request body. If the server replied with 1xx or
// 2xx, however, then assume the server DOES potentially
// want our body (e.g. full-duplex streaming:
// golang.org/issue/13444). If it turns out the server
// doesn't, they'll RST_STREAM us soon enough. This is a
// heuristic to avoid adding knobs to Transport. Hopefully
// we can keep it.
cs.abortRequestBodyWrite()
}
res.Request = req
res.TLS = cc.tlsState
if res.Body == noBody && actualContentLength(req) == 0 {
// If there isn't a request or response body still being
// written, then wait for the stream to be closed before
// RoundTrip returns.
if err := waitDone(); err != nil {
return nil, err